diff options
-rw-r--r-- | libraries/physfs/README | 3 | ||||
-rw-r--r-- | libraries/physfs/physfs.SlackBuild | 54 | ||||
-rw-r--r-- | libraries/physfs/physfs.info | 8 | ||||
-rw-r--r-- | libraries/physfs/slack-desc | 9 |
4 files changed, 74 insertions, 0 deletions
diff --git a/libraries/physfs/README b/libraries/physfs/README new file mode 100644 index 000000000000..d291b0ad4134 --- /dev/null +++ b/libraries/physfs/README @@ -0,0 +1,3 @@ +PhysicsFS is a library to provide abstract access to various archives. It is +intended for use in video games, and the design was somewhat inspired by +Quake 3's file subsystem. diff --git a/libraries/physfs/physfs.SlackBuild b/libraries/physfs/physfs.SlackBuild new file mode 100644 index 000000000000..890fa95fb38f --- /dev/null +++ b/libraries/physfs/physfs.SlackBuild @@ -0,0 +1,54 @@ +#!/bin/sh + +# Slackware build script for physfs +# Written by Erik Hanson erik@slackbuilds.org + +PRGNAM=physfs +VERSION=1.0.1 +ARCH=${ARCH:-i486} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} +CWD=`pwd` +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" +fi + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP || exit 1 +rm -rf $PRGNAM-$VERSION +tar zxvf $CWD/$PRGNAM-$VERSION.tar.gz || exit 1 +cd $PRGNAM-$VERSION || exit 1 +chown -R root:root . +chmod -R a-s,u+w,go+r-w . + +CFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --sysconfdir=/etc \ + --localstatedir=/var \ + || exit 1 + +make || exit 1 +make install DESTDIR=$PKG || exit 1 + +( cd $PKG + find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null + find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null +) + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a CHANGELOG CREDITS LICENSE TODO docs/README $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/libraries/physfs/physfs.info b/libraries/physfs/physfs.info new file mode 100644 index 000000000000..7545d9654dde --- /dev/null +++ b/libraries/physfs/physfs.info @@ -0,0 +1,8 @@ +PRGNAM="physfs" +VERSION="1.0.1" +HOMEPAGE="http://icculus.org/physfs/" +DOWNLOAD="http://icculus.org/physfs/downloads/physfs-1.0.1.tar.gz" +MD5SUM="d0bd118c6b55fb1e020fe982d6ec6957" +MAINTAINER="Erik Hanson" +EMAIL="erik@slackbuilds.org" +APPROVED="elohim,robw810" diff --git a/libraries/physfs/slack-desc b/libraries/physfs/slack-desc new file mode 100644 index 000000000000..928351a25ee6 --- /dev/null +++ b/libraries/physfs/slack-desc @@ -0,0 +1,9 @@ +physfs: PhysicsFS - a library to provide abstract access to various archives. +physfs: +physfs: It is intended for use in video games, and the design was somewhat +physfs: inspired by Quake 3's file subsystem. +physfs: +physfs: Homepage: http://icculus.org/physfs/ +physfs: +physfs: +physfs: |