diff options
-rw-r--r-- | python/pygame/pygame.SlackBuild | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/python/pygame/pygame.SlackBuild b/python/pygame/pygame.SlackBuild index 90134bec346e3..e5a792a8fed6b 100644 --- a/python/pygame/pygame.SlackBuild +++ b/python/pygame/pygame.SlackBuild @@ -5,7 +5,7 @@ ## Written by hollywoodb (hollywoodb@fastmail.fm) # Modified by the SlackBuilds.org project # Maintained by Bojan Popovic (bocke@slackware-srbija.org), 2014-2017 -# Contribution by B.Watson (yalhcru@gmail.com), 11 apr. 2017. +# Contribution by B.Watson (urchlay@slackware.uk), 11 apr. 2017. # Copyright 2017-2022 Dimitris Zlatanidis Orestiada, Greece # # All rights reserved. @@ -86,7 +86,7 @@ patch -p1 < $CWD/setup.patch # Therfore use config-settings like for Fedora. sed -i 's;/etc/redhat-release;/etc/slackware-version;' buildconfig/config_unix.py -# Contributed by B.Watson (yalhcru@gmail.com). +# Contributed by B.Watson (urchlay@slackware.uk). # Gets rid of the call to remove_old_files() during packaging. # TLDR: Stops packaging scripts from messing with a local PyGame install. sed -i '/^if "install"/,$d' setup.py |