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-rw-r--r--games/tome4/README9
-rw-r--r--games/tome4/TEngine_sdl.patch20
-rw-r--r--games/tome4/doinst.sh5
-rw-r--r--games/tome4/physfs_sdl.patch20
-rw-r--r--games/tome4/slack-desc19
-rw-r--r--games/tome4/tome4.SlackBuild102
-rw-r--r--games/tome4/tome4.desktop10
-rw-r--r--games/tome4/tome4.info10
-rw-r--r--games/tome4/tome4.pngbin0 -> 6976 bytes
-rw-r--r--games/tome4/tome4.sh3
10 files changed, 198 insertions, 0 deletions
diff --git a/games/tome4/README b/games/tome4/README
new file mode 100644
index 0000000000000..2b6e89afdb818
--- /dev/null
+++ b/games/tome4/README
@@ -0,0 +1,9 @@
+Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG,
+featuring tactical turn-based combat and advanced character
+building. Play as one of many unique races and classes in the
+lore-filled world of Eyal, exploring random dungeons, facing
+challenging battles, and developing characters with your own
+tailored mix of abilities and powers. With a modern graphical and
+customisable interface, intuitive mouse control, streamlined
+mechanics and deep, challenging combat, Tales of Maj’Eyal offers
+engaging roguelike gameplay for the 21st century.
diff --git a/games/tome4/TEngine_sdl.patch b/games/tome4/TEngine_sdl.patch
new file mode 100644
index 0000000000000..2013d89b3a137
--- /dev/null
+++ b/games/tome4/TEngine_sdl.patch
@@ -0,0 +1,20 @@
+--- t-engine4-src-1.1.5/build/TEngine.make.original 2014-03-17 11:45:51.098815414 +0200
++++ t-engine4-src-1.1.5/build/TEngine.make 2014-03-17 11:46:28.742344806 +0200
+@@ -32,7 +32,7 @@
+ TARGETDIR = ../bin/Debug
+ TARGET = $(TARGETDIR)/t-engine
+ DEFINES += -DGLEW_STATIC -D_DEFAULT_VIDEOMODE_FLAGS_='SDL_HWSURFACE|SDL_DOUBLEBUF' -DTENGINE_HOME_PATH='".t-engine"' -DTE4CORE_VERSION=17 -DSELFEXE_LINUX
+- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
+ CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES)
+ CFLAGS += $(CPPFLAGS) $(ARCH) -g -ggdb -O3
+ CXXFLAGS += $(CFLAGS)
+@@ -56,7 +56,7 @@
+ TARGETDIR = ../bin/Release
+ TARGET = $(TARGETDIR)/t-engine
+ DEFINES += -DGLEW_STATIC -DNDEBUG=1 -D_DEFAULT_VIDEOMODE_FLAGS_='SDL_HWSURFACE|SDL_DOUBLEBUF' -DTENGINE_HOME_PATH='".t-engine"' -DTE4CORE_VERSION=17 -DSELFEXE_LINUX
+- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
+ CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES)
+ CFLAGS += $(CPPFLAGS) $(ARCH) -O2 -fomit-frame-pointer -O2
+ CXXFLAGS += $(CFLAGS)
diff --git a/games/tome4/doinst.sh b/games/tome4/doinst.sh
new file mode 100644
index 0000000000000..8542d1c18e4c0
--- /dev/null
+++ b/games/tome4/doinst.sh
@@ -0,0 +1,5 @@
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/tome4/physfs_sdl.patch b/games/tome4/physfs_sdl.patch
new file mode 100644
index 0000000000000..75e2a9085dd2b
--- /dev/null
+++ b/games/tome4/physfs_sdl.patch
@@ -0,0 +1,20 @@
+--- t-engine4-src-1.1.5/build/physfs.make.original 2014-03-17 11:20:03.904158009 +0200
++++ t-engine4-src-1.1.5/build/physfs.make 2014-03-17 11:20:43.826658909 +0200
+@@ -32,7 +32,7 @@
+ TARGETDIR = ../bin/Debug
+ TARGET = $(TARGETDIR)/libphysfs.a
+ DEFINES += -DGLEW_STATIC -DPHYSFS_SUPPORTS_ZIP
+- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
+ CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES)
+ CFLAGS += $(CPPFLAGS) $(ARCH) -g -ggdb -O3
+ CXXFLAGS += $(CFLAGS)
+@@ -54,7 +54,7 @@
+ TARGETDIR = ../bin/Release
+ TARGET = $(TARGETDIR)/libphysfs.a
+ DEFINES += -DGLEW_STATIC -DNDEBUG=1 -DPHYSFS_SUPPORTS_ZIP
+- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm
+ CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES)
+ CFLAGS += $(CPPFLAGS) $(ARCH) -O2 -fomit-frame-pointer -O2
+ CXXFLAGS += $(CFLAGS)
diff --git a/games/tome4/slack-desc b/games/tome4/slack-desc
new file mode 100644
index 0000000000000..db6e5867bc355
--- /dev/null
+++ b/games/tome4/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+tome4: tome4 (Tales of Maj’Eyal - RPG game)
+tome4:
+tome4: Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG,
+tome4: featuring tactical turn-based combat and advanced character
+tome4: building. Play as one of many unique races and classes in the
+tome4: lore-filled world of Eyal, exploring random dungeons, facing
+tome4: challenging battles, and developing characters with your own
+tome4: tailored mix of abilities and powers.
+tome4:
+tome4: Homepage: http://te4.org/
+tome4:
diff --git a/games/tome4/tome4.SlackBuild b/games/tome4/tome4.SlackBuild
new file mode 100644
index 0000000000000..01eaa5925055c
--- /dev/null
+++ b/games/tome4/tome4.SlackBuild
@@ -0,0 +1,102 @@
+#!/bin/sh
+
+# Slackware build script for tome4
+
+# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=tome4
+SRCNAM=t-engine4-src
+VERSION=${VERSION:-1.1.5}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $SRCNAM-$VERSION
+tar xvf $CWD/$SRCNAM-$VERSION.tar.bz2
+cd $SRCNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+premake4 gmake
+patch -p1 < $CWD/physfs_sdl.patch build/physfs.make
+patch -p1 < $CWD/TEngine_sdl.patch build/TEngine.make
+make
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+mkdir -p $PKG/usr/share/games/$PRGNAM-$VERSION
+cp -rf game $PKG/usr/share/games/$PRGNAM-$VERSION
+cp -rf bootstrap $PKG/usr/share/games/$PRGNAM-$VERSION
+install -m 0755 t-engine $PKG/usr/share/games/$PRGNAM-$VERSION
+install -m 0755 $CWD/$PRGNAM.sh $PKG/usr/share/games/$PRGNAM-$VERSION
+
+mkdir -p $PKG/usr/share/applications
+install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
+
+mkdir -p $PKG/usr/share/pixmaps/
+install -D -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.svg
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a CONTRIBUTING COPYING* CREDITS $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/tome4/tome4.desktop b/games/tome4/tome4.desktop
new file mode 100644
index 0000000000000..22c99f107d6fa
--- /dev/null
+++ b/games/tome4/tome4.desktop
@@ -0,0 +1,10 @@
+[Desktop Entry]
+Name= ToME (RPG)
+Name[he]= ToME
+Comment= Tales of Maj’Eyal - Action Role-Playing Game
+Exec=/usr/share/games/tome4-1.1.5/./tome4.sh
+Icon=tome4
+Terminal=false
+Type=Application
+Categories=Game;RolePlaying;
+GenericName=Game
diff --git a/games/tome4/tome4.info b/games/tome4/tome4.info
new file mode 100644
index 0000000000000..4f9a6e784b48b
--- /dev/null
+++ b/games/tome4/tome4.info
@@ -0,0 +1,10 @@
+PRGNAM="tome4"
+VERSION="1.1.5"
+HOMEPAGE="http://te4.org/"
+DOWNLOAD="http://te4.org/dl/t-engine/t-engine4-src-1.1.5.tar.bz2"
+MD5SUM="2015792a28a64748aa6caa20040c94a5"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="premake SDL2_image SDL2_ttf OpenAL"
+MAINTAINER="Dimitris Zlatanidis"
+EMAIL="d.zlatanidis@gmail.com"
diff --git a/games/tome4/tome4.png b/games/tome4/tome4.png
new file mode 100644
index 0000000000000..4306d6bf61d92
--- /dev/null
+++ b/games/tome4/tome4.png
Binary files differ
diff --git a/games/tome4/tome4.sh b/games/tome4/tome4.sh
new file mode 100644
index 0000000000000..93fe9144d31f1
--- /dev/null
+++ b/games/tome4/tome4.sh
@@ -0,0 +1,3 @@
+#!/bin/sh
+cd /usr/share/games/tome4-1.1.5
+./t-engine