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-rw-r--r-- | games/img2xterm/README | 19 | ||||
-rw-r--r-- | games/img2xterm/img2xterm.SlackBuild | 87 | ||||
-rw-r--r-- | games/img2xterm/img2xterm.info | 10 | ||||
-rw-r--r-- | games/img2xterm/slack-desc | 19 |
4 files changed, 135 insertions, 0 deletions
diff --git a/games/img2xterm/README b/games/img2xterm/README new file mode 100644 index 000000000000..04e55784cb96 --- /dev/null +++ b/games/img2xterm/README @@ -0,0 +1,19 @@ +img2xterm (display images on the terminal) + +img2xterm is a program that can display bitmap images on 256-colour +terminals by converting them into Unicode block characters and xterm +compatible control sequences. It can also convert images to cowfiles, +for use with cowsay(6). + +No checking is done on the terminal size. Each character cell in the +terminal gets a 2x2 block of pixels, so if your terminal is 80x25, the +largest image it can display is 160x50 pixels. + +This is known to work with xterm, konsole, and xfce4-terminal +from Slackware 14.2; and rxvt-unicode (urxvt) and st from +SlackBuilds.org. Plain rxvt doesn't seem to support 256-color mode, +so it won't work there. Sadly, it doesn't work in the Linux console +either. + +The package includes the GIMP palette mentioned in the README.md, and +an RMS cowfile. Try: cowsay -f rmshd "Hello" diff --git a/games/img2xterm/img2xterm.SlackBuild b/games/img2xterm/img2xterm.SlackBuild new file mode 100644 index 000000000000..21345282bd6a --- /dev/null +++ b/games/img2xterm/img2xterm.SlackBuild @@ -0,0 +1,87 @@ +#!/bin/sh + +# Slackware build script for img2xterm + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +PRGNAM=img2xterm +VERSION=${VERSION:-1.0.0} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ + +# Hardcoded stuffs. The LN line turns the absolute symlinks into +# relative, so we don't end up with links to $PKG. +sed -i \ + -e 's,share/man,man,g' \ + -e 's,/bin\>,/games,g' \ + -e "s,-O2,$SLKCFLAGS," \ + -e '/LN/s,\$(PREFIX)[^ ]*/,,' \ + Makefile + +make +make install PREFIX=$PKG/usr + +# Include the stuff from extra/. To do this, we have to find out the +# version of gimp to install the palette file for. +case "${GIMPVER:-auto}" in + auto) GIMPVER=$(/bin/ls -d /usr/share/gimp/[0-9]*/ | sort -V | cut -d/ -f5) ;; + *) GIMPVER=$(echo $GIMPVER | cut -d. -f1,2) ;; +esac + +# We get a gimp palette, and an RMS cowfile... which looks like poor +# RMS is covered in blood splatters, due to dithering. +make -C extra +mkdir -p $PKG/usr/share/gimp/$GIMPVER/palettes $PKG/usr/share/games/cows +install -m0644 extra/*.gpl $PKG/usr/share/gimp/$GIMPVER/palettes +install -m0644 extra/cows/*.cow $PKG/usr/share/games/cows + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a README* COPYING $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/img2xterm/img2xterm.info b/games/img2xterm/img2xterm.info new file mode 100644 index 000000000000..be681cf890a3 --- /dev/null +++ b/games/img2xterm/img2xterm.info @@ -0,0 +1,10 @@ +PRGNAM="img2xterm" +VERSION="1.0.0" +HOMEPAGE="https://github.com/rossy/img2xterm" +DOWNLOAD="https://github.com/rossy/img2xterm/archive/v1.0.0/img2xterm-1.0.0.tar.gz" +MD5SUM="a17d463d9513ab5420bb7891af615496" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/img2xterm/slack-desc b/games/img2xterm/slack-desc new file mode 100644 index 000000000000..622f4f08793c --- /dev/null +++ b/games/img2xterm/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +img2xterm: img2xterm (display images on the terminal) +img2xterm: +img2xterm: img2xterm is a program that can display bitmap images on 256-colour +img2xterm: terminals by converting them into Unicode block characters and xterm +img2xterm: compatible control sequences. It can also convert images to cowfiles, +img2xterm: for use with cowsay(6). +img2xterm: +img2xterm: +img2xterm: +img2xterm: +img2xterm: |