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-rw-r--r--games/steem/README3
-rw-r--r--games/steem/doinst.sh6
-rw-r--r--games/steem/steem.174
-rw-r--r--games/steem/steem.6218
-rw-r--r--games/steem/steem.SlackBuild25
-rw-r--r--games/steem/steem.info8
-rw-r--r--games/steem/steem.pod113
7 files changed, 355 insertions, 92 deletions
diff --git a/games/steem/README b/games/steem/README
index 6792b737f6ba2..fe40ce9d68975 100644
--- a/games/steem/README
+++ b/games/steem/README
@@ -14,3 +14,6 @@ US TOS images. To do this, grab them from here:
http://steem.atari.st/tos_us.zip (md5sum: bf250988783a0d468711a1057215fd73)
Place the file "tos_us.zip" in the SlackBuild's directory before building.
+
+The file steem.pdf (installed in the doc dir) was converted from the
+CHM version of the steem manual, by Jacek Bogucki.
diff --git a/games/steem/doinst.sh b/games/steem/doinst.sh
index 1103a0f268320..140e33222297c 100644
--- a/games/steem/doinst.sh
+++ b/games/steem/doinst.sh
@@ -1,9 +1,3 @@
-if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
- if [ -x /usr/bin/gtk-update-icon-cache ]; then
- /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
- fi
-fi
-
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications
fi
diff --git a/games/steem/steem.1 b/games/steem/steem.1
deleted file mode 100644
index dff864dacdecc..0000000000000
--- a/games/steem/steem.1
+++ /dev/null
@@ -1,74 +0,0 @@
-.TH STEEM "6" "May 2009" "STeem 3.2" "SlackBuilds.org"
-.SH NAME
-steem - the Atari STE emulator for Linux/X11
-.SH SYNOPSIS
-.B steem [options] [disk_image_a [disk_image_b]] [cartridge] [tos_image]
-.PP
-.B steem [options] [state_file]
-.SH DESCRIPTION
-Steem is a Freeware Atari ST/STE emulator for Windows and Linux.
-.SH OPTIONS
-.SS Image Files
-.TP
-\fI[disk_image_a]\fR, \fI[disk_image_b]\fR
-Optional disk images to be used for the ST's A: and B: drives. File types
-supported are ST/MSA/DIM/STT/ZIP/RAR. If 2 disks are specified, the first
-will be ST drive A: and the second drive B:.
-.TP
-\fI[cartridge]\fR
-Optional name of a cartridge image (.STC) to be loaded.
-.TP
-\fI[state_file]\fR
-state file: previously saved state file (.STS) to load. If none is
-specified, Steem will load "auto.sts" provided the relevant option is
-checked in the Options dialog.
-.TP
-\fI[tos_image]\fR
-TOS image file to use. By default, this is set in \fIsteem.ini\fR and does
-not need setting on the command line. For most games and applications,
-the TOS image should be the UK v1.02 image (tos102.img).
-.SS Switches
-Options are case-independent and can be prefixed by -, --, / or nothing.
-.TP
-\fBNOSHM\fR
-disable use of Shared Memory.
-.TP
-\fBNOSOUND\fR
-no sound output.
-.TP
-\fBSOF=<n>\fR
-set sound output frequency to <n> Hz.
-.TP
-\fBPABUFSIZE=<n>\fR
-set PortAudio buffer size to <n> samples.
-.TP
-\fBFONT=<string>\fR
-use a different font.
-.TP
-\fBHELP\fR
-print help message and quit.
-.TP
-\fBINI=<file>\fR
-use <file> instead of steem.ini to initialise options.
-.TP
-\fBTRANS=<file>\fR
-use <file> instead of searching for Translate.txt or Translate_*.txt to translate the GUI text.
-.PP
-All of these options (except INI= and TRANS=) can be changed from the GUI
-once steem is running. It is easiest just to run steem and play with the GUI.
-.SH FILES
-.TP
-\fI/usr/bin/steem\fR
-Shell script wrapper that sets up the environment for the actual steem binary.
-.TP
-\fI/usr/libexec/steem\fR
-Actual steem binary. Don't run directly, as it doesn't behave in a very Linux\-friendly way.
-.TP
-\fI~/.steem/\fR
-Directory steem executes in. Contains \fIsteem.ini\fR and all save\-state files,
-including \fIauto.sts\fR.
-.SH AUTHORS
-Steem was Written by Anthony and Russell Hayward.
-.PP
-This man page and the steem wrapper script were written by B. Watson, for the SlackBuilds.org project (but
-may be used by anyone)
diff --git a/games/steem/steem.6 b/games/steem/steem.6
new file mode 100644
index 0000000000000..c72d46446eb6c
--- /dev/null
+++ b/games/steem/steem.6
@@ -0,0 +1,218 @@
+.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28)
+.\"
+.\" Standard preamble:
+.\" ========================================================================
+.de Sp \" Vertical space (when we can't use .PP)
+.if t .sp .5v
+.if n .sp
+..
+.de Vb \" Begin verbatim text
+.ft CW
+.nf
+.ne \\$1
+..
+.de Ve \" End verbatim text
+.ft R
+.fi
+..
+.\" Set up some character translations and predefined strings. \*(-- will
+.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
+.\" double quote, and \*(R" will give a right double quote. \*(C+ will
+.\" give a nicer C++. Capital omega is used to do unbreakable dashes and
+.\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff,
+.\" nothing in troff, for use with C<>.
+.tr \(*W-
+.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
+.ie n \{\
+. ds -- \(*W-
+. ds PI pi
+. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
+. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch
+. ds L" ""
+. ds R" ""
+. ds C` ""
+. ds C' ""
+'br\}
+.el\{\
+. ds -- \|\(em\|
+. ds PI \(*p
+. ds L" ``
+. ds R" ''
+. ds C`
+. ds C'
+'br\}
+.\"
+.\" Escape single quotes in literal strings from groff's Unicode transform.
+.ie \n(.g .ds Aq \(aq
+.el .ds Aq '
+.\"
+.\" If the F register is turned on, we'll generate index entries on stderr for
+.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
+.\" entries marked with X<> in POD. Of course, you'll have to process the
+.\" output yourself in some meaningful fashion.
+.\"
+.\" Avoid warning from groff about undefined register 'F'.
+.de IX
+..
+.nr rF 0
+.if \n(.g .if rF .nr rF 1
+.if (\n(rF:(\n(.g==0)) \{
+. if \nF \{
+. de IX
+. tm Index:\\$1\t\\n%\t"\\$2"
+..
+. if !\nF==2 \{
+. nr % 0
+. nr F 2
+. \}
+. \}
+.\}
+.rr rF
+.\"
+.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
+.\" Fear. Run. Save yourself. No user-serviceable parts.
+. \" fudge factors for nroff and troff
+.if n \{\
+. ds #H 0
+. ds #V .8m
+. ds #F .3m
+. ds #[ \f1
+. ds #] \fP
+.\}
+.if t \{\
+. ds #H ((1u-(\\\\n(.fu%2u))*.13m)
+. ds #V .6m
+. ds #F 0
+. ds #[ \&
+. ds #] \&
+.\}
+. \" simple accents for nroff and troff
+.if n \{\
+. ds ' \&
+. ds ` \&
+. ds ^ \&
+. ds , \&
+. ds ~ ~
+. ds /
+.\}
+.if t \{\
+. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
+. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
+. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
+. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
+. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
+. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
+.\}
+. \" troff and (daisy-wheel) nroff accents
+.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
+.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
+.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
+.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
+.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
+.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
+.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
+.ds ae a\h'-(\w'a'u*4/10)'e
+.ds Ae A\h'-(\w'A'u*4/10)'E
+. \" corrections for vroff
+.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
+.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
+. \" for low resolution devices (crt and lpr)
+.if \n(.H>23 .if \n(.V>19 \
+\{\
+. ds : e
+. ds 8 ss
+. ds o a
+. ds d- d\h'-1'\(ga
+. ds D- D\h'-1'\(hy
+. ds th \o'bp'
+. ds Th \o'LP'
+. ds ae ae
+. ds Ae AE
+.\}
+.rm #[ #] #H #V #F C
+.\" ========================================================================
+.\"
+.IX Title "STEEM 6"
+.TH STEEM 6 "2014-11-12" "3.2" "SlackBuilds.org"
+.\" For nroff, turn off justification. Always turn off hyphenation; it makes
+.\" way too many mistakes in technical documents.
+.if n .ad l
+.nh
+.SH "NAME"
+steem \- the Atari STE emulator for Linux/X11
+.SH "SYNOPSIS"
+.IX Header "SYNOPSIS"
+steem [options] [disk_image_a [disk_image_b]] [cartridge] [tos_image]
+.PP
+steem [options] [state_file]
+.SH "DESCRIPTION"
+.IX Header "DESCRIPTION"
+Steem is a Freeware Atari \s-1ST/STE\s0 emulator for Windows and Linux.
+.SH "OPTIONS"
+.IX Header "OPTIONS"
+.SS "Image Files"
+.IX Subsection "Image Files"
+.IP "\fB[disk_image_a], [disk_image_b]\fR" 4
+.IX Item "[disk_image_a], [disk_image_b]"
+Optional disk images to be used for the \s-1ST\s0's A: and B: drives. File types supported are
+\&\s-1ST/MSA/DIM/STT/ZIP/RAR.\s0 If 2 disks are specified, the first will be \s-1ST\s0 drive A: and the second drive B:.
+.IP "\fB[cartridge]\fR" 4
+.IX Item "[cartridge]"
+Optional name of a cartridge image (.STC) to be loaded.
+.IP "\fB[state_file]\fR" 4
+.IX Item "[state_file]"
+state file: previously saved state file (.STS) to load. If none is specified, Steem will
+load \*(L"auto.sts\*(R" provided the relevant option is checked in the Options dialog.
+.IP "\fB[tos_image]\fR" 4
+.IX Item "[tos_image]"
+\&\s-1TOS\s0 image file to use. By default, this is set in steem.ini and does not need setting on the
+command line. For most games and applications, the \s-1TOS\s0 image should be the \s-1UK\s0 v1.02 image
+(tos102.img).
+.SS "Switches"
+.IX Subsection "Switches"
+Options are case-independent and can be prefixed by \-, \-\-, / or nothing.
+.IP "\fB\s-1NOSHM\s0\fR" 4
+.IX Item "NOSHM"
+disable use of Shared Memory.
+.IP "\fB\s-1NOSOUND\s0\fR" 4
+.IX Item "NOSOUND"
+no sound output.
+.IP "\fBSOF=<n\fR>" 4
+.IX Item "SOF=<n>"
+set sound output frequency to <n> Hz.
+.IP "\fBPABUFSIZE=<n\fR>" 4
+.IX Item "PABUFSIZE=<n>"
+set PortAudio buffer size to <n> samples.
+.IP "\fBFONT=<string\fR>" 4
+.IX Item "FONT=<string>"
+use a different font.
+.IP "\fB\s-1HELP\s0\fR" 4
+.IX Item "HELP"
+print help message and quit.
+.IP "\fBINI=<file\fR>" 4
+.IX Item "INI=<file>"
+use <file> instead of steem.ini to initialise options.
+.IP "\fBTRANS=<file\fR>" 4
+.IX Item "TRANS=<file>"
+use <file> instead of searching for Translate.txt or Translate_*.txt to translate the \s-1GUI\s0
+text.
+.PP
+All of these options (except INI= and TRANS=) can be changed from the \s-1GUI\s0 once steem is running. It
+is easiest just to run steem and play with the \s-1GUI.\s0
+.SH "FILES"
+.IX Header "FILES"
+.IP "\fB/usr/bin/steem\fR" 4
+.IX Item "/usr/bin/steem"
+Shell script wrapper that sets up the environment for the actual steem binary.
+.IP "\fB/usr/libexec/steem\fR" 4
+.IX Item "/usr/libexec/steem"
+Actual steem binary. Don't run directly, as it doesn't behave in a very Linux-friendly way.
+.IP "\fB~/.steem/\fR" 4
+.IX Item "~/.steem/"
+Directory steem executes in. Contains steem.ini and all save-state files, including auto.sts.
+.SH "AUTHORS"
+.IX Header "AUTHORS"
+Steem was written by Anthony and Russell Hayward.
+.PP
+This man page and the steem wrapper script were written by B. Watson, for the SlackBuilds.org
+project (but may be used by anyone)
diff --git a/games/steem/steem.SlackBuild b/games/steem/steem.SlackBuild
index 148bc90b448e3..ff2595127a4bc 100644
--- a/games/steem/steem.SlackBuild
+++ b/games/steem/steem.SlackBuild
@@ -6,9 +6,17 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20141112 bkw:
+# - binary in /usr/games, not /usr/bin
+# - rewrite man page as pod, move to man6
+# - get giant steem.pdf.xz out of the SBo tarball, move to my host
+# This will be the last submission for the old binary-only
+# steem for linux. Will be working on building the open source
+# steem in the near future.
+
PRGNAM=steem
VERSION=${VERSION:-3.2}
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
# Binary-only package, hard-coded ARCH
@@ -37,14 +45,13 @@ find -L . \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
-
-mkdir -p $PKG/usr/bin $PKG/usr/share/$PRGNAM/patches \
+mkdir -p $PKG/usr/games $PKG/usr/share/$PRGNAM/patches \
$PKG/usr/libexec $PKG/usr/share/$PRGNAM/tos \
- $PKG/usr/man/man1 $PKG/usr/doc/$PRGNAM-$VERSION
+ $PKG/usr/man/man6 $PKG/usr/doc/$PRGNAM-$VERSION
# binary's already stripped
install -m0755 $PRGNAM $PKG/usr/libexec/$PRGNAM.bin
-install -m0755 $CWD/$PRGNAM.sh $PKG/usr/bin/$PRGNAM
+install -m0755 $CWD/$PRGNAM.sh $PKG/usr/games/$PRGNAM
cp -r patches/* $PKG/usr/share/$PRGNAM/patches
@@ -55,9 +62,7 @@ fi
cp tos*.img $PKG/usr/share/$PRGNAM/tos
-cp -a \
- *.txt FAQ README win32.help $PRGNAM.new \
- $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a *.txt FAQ README win32.help $PRGNAM.new $PKG/usr/doc/$PRGNAM-$VERSION
# CRLF's suck..
sed -i 's/\r//g' $PKG/usr/doc/$PRGNAM-$VERSION/*
@@ -65,7 +70,7 @@ sed -i 's/\r//g' $PKG/usr/doc/$PRGNAM-$VERSION/*
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
# Man page created from the --help output
-gzip -9c < $CWD/$PRGNAM.1 > $PKG/usr/man/man1/$PRGNAM.1.gz
+gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
# pdf doc was created by running chm2pdf on the chm help downloaded from
# the original site.
@@ -74,6 +79,8 @@ xzcat $CWD/$PRGNAM.pdf.xz > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.pdf
# icon converted from the windows icon using wrestool on steem.exe
mkdir -p $PKG/usr/share/pixmaps $PKG/usr/share/applications
cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# .desktop written for this build
cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
mkdir -p $PKG/install
diff --git a/games/steem/steem.info b/games/steem/steem.info
index 18c840f17d0db..e9284ac859bc6 100644
--- a/games/steem/steem.info
+++ b/games/steem/steem.info
@@ -2,10 +2,12 @@ PRGNAM="steem"
VERSION="3.2"
HOMEPAGE="http://steem.atari.st/"
DOWNLOAD="http://steem.atari.st/xsteem_v3_2-i486.tar.gz \
- http://steem.atari.st/tos_uk.zip"
-DOWNLOAD_x86_64="UNTESTED"
+ http://steem.atari.st/tos_uk.zip \
+ http://urchlay.naptime.net/~urchlay/src/steem.pdf.xz"
MD5SUM="7beb9c1faf78ffbd7e50ebf13dc991af \
- 51778c08eaabe70020b30bf87b04ec7f"
+ 51778c08eaabe70020b30bf87b04ec7f \
+ db7dc581e556c8cbcb215f6de9f91bc8"
+DOWNLOAD_x86_64="UNTESTED"
MD5SUM_x86_64=""
REQUIRES=""
MAINTAINER="B. Watson"
diff --git a/games/steem/steem.pod b/games/steem/steem.pod
new file mode 100644
index 0000000000000..854101a540755
--- /dev/null
+++ b/games/steem/steem.pod
@@ -0,0 +1,113 @@
+# pod source for steem.6, convert with:
+# pod2man --stderr -s6 -cSlackBuilds.org -r3.2 steem.pod > steem.6
+
+=head1 NAME
+
+steem - the Atari STE emulator for Linux/X11
+
+=head1 SYNOPSIS
+
+steem [options] [disk_image_a [disk_image_b]] [cartridge] [tos_image]
+
+steem [options] [state_file]
+
+=head1 DESCRIPTION
+
+Steem is a Freeware Atari ST/STE emulator for Windows and Linux.
+
+=head1 OPTIONS
+
+=head2 Image Files
+
+=over 4
+
+=item B<[disk_image_a], [disk_image_b]>
+
+Optional disk images to be used for the ST's A: and B: drives. File types supported are
+ST/MSA/DIM/STT/ZIP/RAR. If 2 disks are specified, the first will be ST drive A: and the second drive B:.
+
+=item B<[cartridge]>
+
+Optional name of a cartridge image (.STC) to be loaded.
+
+=item B<[state_file]>
+
+state file: previously saved state file (.STS) to load. If none is specified, Steem will
+load "auto.sts" provided the relevant option is checked in the Options dialog.
+
+=item B<[tos_image]>
+
+TOS image file to use. By default, this is set in steem.ini and does not need setting on the
+command line. For most games and applications, the TOS image should be the UK v1.02 image
+(tos102.img).
+
+=back
+
+=head2 Switches
+
+Options are case-independent and can be prefixed by -, --, / or nothing.
+
+=over 4
+
+=item B<NOSHM>
+
+disable use of Shared Memory.
+
+=item B<NOSOUND>
+
+no sound output.
+
+=item B<SOF=<n>>
+
+set sound output frequency to <n> Hz.
+
+=item B<PABUFSIZE=<n>>
+
+set PortAudio buffer size to <n> samples.
+
+=item B<FONT=<string>>
+
+use a different font.
+
+=item B<HELP>
+
+print help message and quit.
+
+=item B<INI=<file>>
+
+use <file> instead of steem.ini to initialise options.
+
+=item B<TRANS=<file>>
+
+use <file> instead of searching for Translate.txt or Translate_*.txt to translate the GUI
+text.
+
+=back
+
+All of these options (except INI= and TRANS=) can be changed from the GUI once steem is running. It
+is easiest just to run steem and play with the GUI.
+
+=head1 FILES
+
+=over 4
+
+=item B</usr/bin/steem>
+
+Shell script wrapper that sets up the environment for the actual steem binary.
+
+=item B</usr/libexec/steem>
+
+Actual steem binary. Don't run directly, as it doesn't behave in a very Linux-friendly way.
+
+=item B<~/.steem/>
+
+Directory steem executes in. Contains steem.ini and all save-state files, including auto.sts.
+
+=back
+
+=head1 AUTHORS
+
+Steem was written by Anthony and Russell Hayward.
+
+This man page and the steem wrapper script were written by B. Watson, for the SlackBuilds.org
+project (but may be used by anyone)