diff options
-rw-r--r-- | games/openmortal/README | 8 | ||||
-rw-r--r-- | games/openmortal/doinst.sh | 3 | ||||
-rw-r--r-- | games/openmortal/openmortal.SlackBuild | 89 | ||||
-rw-r--r-- | games/openmortal/openmortal.desktop | 8 | ||||
-rw-r--r-- | games/openmortal/openmortal.info | 10 | ||||
-rw-r--r-- | games/openmortal/slack-desc | 19 |
6 files changed, 137 insertions, 0 deletions
diff --git a/games/openmortal/README b/games/openmortal/README new file mode 100644 index 0000000000000..0425d6b7762f3 --- /dev/null +++ b/games/openmortal/README @@ -0,0 +1,8 @@ +openmortal (2D fighting game) + +Open Mortal is a parody of the once popular coin-up fighting game, Mortal +Kombat, for Windows and Linux. It is currently playable, has 16 playable +characters, some more in the making. New characters can be added, so be +an Open Mortal actor today! + +Single player mode is not implemented. This game is multiplayer only. diff --git a/games/openmortal/doinst.sh b/games/openmortal/doinst.sh new file mode 100644 index 0000000000000..5fb28930db0b9 --- /dev/null +++ b/games/openmortal/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/openmortal/openmortal.SlackBuild b/games/openmortal/openmortal.SlackBuild new file mode 100644 index 0000000000000..d77feb23678b6 --- /dev/null +++ b/games/openmortal/openmortal.SlackBuild @@ -0,0 +1,89 @@ +#!/bin/sh + +# Slackware build script for openmortal + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +PRGNAM=openmortal +VERSION=${VERSION:-0.7} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2 +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +autoreconf -if +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS -fpermissive" \ +./configure \ + --bindir=/usr/games \ + --prefix=/usr \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --mandir=/usr/man \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --build=$ARCH-slackware-linux + +make +make install-strip DESTDIR=$PKG + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a AUTHORS COPYING ChangeLog README TODO $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/usr/share/pixmaps +cat data/gfx/icon.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +# .desktop from rpm.pbone.net openmortal-0.7-1.i386.rpm, edited to make +# it validate. +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/openmortal/openmortal.desktop b/games/openmortal/openmortal.desktop new file mode 100644 index 0000000000000..3ac0c37409e3b --- /dev/null +++ b/games/openmortal/openmortal.desktop @@ -0,0 +1,8 @@ +[Desktop Entry] +Name=OpenMortal +Comment=A free Mortal Kombat clone +Exec=openmortal +Icon=openmortal +Terminal=false +Type=Application +Categories=ArcadeGame;Game; diff --git a/games/openmortal/openmortal.info b/games/openmortal/openmortal.info new file mode 100644 index 0000000000000..37625dadb1a3a --- /dev/null +++ b/games/openmortal/openmortal.info @@ -0,0 +1,10 @@ +PRGNAM="openmortal" +VERSION="0.7" +HOMEPAGE="http://openmortal.sourceforge.net/" +DOWNLOAD="http://downloads.sourceforge.net/project/openmortal/openmortal/0.7/openmortal-0.7.tar.bz2" +MD5SUM="95278382bb563906fce624d833a845cf" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/openmortal/slack-desc b/games/openmortal/slack-desc new file mode 100644 index 0000000000000..6ec214c5f45cf --- /dev/null +++ b/games/openmortal/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +openmortal: openmortal (2D fighting game) +openmortal: +openmortal: Open Mortal is a parody of the once popular coin-up fighting game, +openmortal: Mortal Kombat, for Windows and Linux. It is currently playable, +openmortal: has 16 playable characters, some more in the making. New characters +openmortal: can be added, so be an Open Mortal actor today! +openmortal: +openmortal: +openmortal: +openmortal: +openmortal: |