diff options
author | B. Watson <yalhcru@gmail.com> | 2018-01-08 20:23:58 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-01-10 23:55:54 +0700 |
commit | ce4d126849b74c15466b3126375764095d2a7600 (patch) | |
tree | 2198cf0f7b3fa4166bfe6d80d2c70f6b1fb7f6da /system/oldschool-pc-fonts/README_console.txt | |
parent | 1813538d9ef6dec531327313d784cac86bc61d0e (diff) |
system/oldschool-pc-fonts: New maintainer, optional console fonts.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'system/oldschool-pc-fonts/README_console.txt')
-rw-r--r-- | system/oldschool-pc-fonts/README_console.txt | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/system/oldschool-pc-fonts/README_console.txt b/system/oldschool-pc-fonts/README_console.txt new file mode 100644 index 0000000000000..2e8fb9210bae3 --- /dev/null +++ b/system/oldschool-pc-fonts/README_console.txt @@ -0,0 +1,38 @@ + +If psftools is installed when oldschool-pc-fonts.SlackBuild is run, +the .FON fonts in the upstream zip file will be converted to .psfu fonts +and installed in /usr/share/kbd/consolefonts. + +If you have psftools installed and *don't* want this package to include +console fonts, you can set CONSOLE=no in the script's environment. + +The console font filenames begin with Bm_437. You can try them out in +the console with a command like: + +setfont -v Bm437_IBM_MDA_10 + +...in other words, the filename, minus the path and .psfu extension. + +When you find a font you like, edit /etc/rc.d/rc.font, and add +the font name to the "setfont" command there. Also run "chmod +x +/etc/rc.d/rc.font". + +The new fonts *do not* show up in the menu shown by the Slackware +"setconsolefont" utility, since it uses a hard-coded list of fonts. + +Since these fonts were designed for displays from the 1970s and 80s, you +might find them too small to read on modern high-resolution systems. If +so, you can use a 'video=' kernel argument in /etc/lilo.conf to change +the default resolution of the console. Also you may be able to use fbset +to change the resolution without rebooting, but this doesn't work on some +(most?) modern video hardware. + +Unicode support is pretty sparse with these fonts. They only support the +glyphs found in the MS-DOS codepage 437 character set, although they do +include Unicode mappings so that e.g. codepoint U263A is rendered as a +smiley face (aka character code 1, in codepage 437). You should get a +full set of box-drawing characters for use with 'dialog', at least. + +For the full character set supported, see: + +https://en.wikipedia.org/wiki/Codepage_437 |