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authorRobby Workman <rworkman@slackbuilds.org>2011-03-16 01:18:10 -0500
committerRobby Workman <rworkman@slackbuilds.org>2011-03-20 12:32:34 -0500
commit93ba4df5022a8c4d422dd97a2a13ffa8a8946453 (patch)
treeea69c40d48150458e051a851cdf77e722c9118e2 /perl/perl-OpenGL-Shader
parent6a511b1c665a1f7efecadaa3447af889b1dcba58 (diff)
perl/*: Moved all of the Perl modules to here
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'perl/perl-OpenGL-Shader')
-rw-r--r--perl/perl-OpenGL-Shader/README6
-rw-r--r--perl/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild85
-rw-r--r--perl/perl-OpenGL-Shader/perl-OpenGL-Shader.info10
-rw-r--r--perl/perl-OpenGL-Shader/slack-desc19
4 files changed, 120 insertions, 0 deletions
diff --git a/perl/perl-OpenGL-Shader/README b/perl/perl-OpenGL-Shader/README
new file mode 100644
index 0000000000000..83c4279955e9e
--- /dev/null
+++ b/perl/perl-OpenGL-Shader/README
@@ -0,0 +1,6 @@
+perl-OpenGL-Shader (An extensible abstraction for OpenGL shaders)
+
+OpenGL-Shader is a perl module that provides an extensible abstraction
+for managing OpenGL shaders.
+
+This requires perl-OpenGL.
diff --git a/perl/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild b/perl/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild
new file mode 100644
index 0000000000000..b4164de3c688d
--- /dev/null
+++ b/perl/perl-OpenGL-Shader/perl-OpenGL-Shader.SlackBuild
@@ -0,0 +1,85 @@
+#!/bin/sh
+
+# Slackware build script for OpenGL-Shader
+# Written by Joey Trungale <joey@trungale.net>
+
+SRCNAM=OpenGL-Shader
+PRGNAM=perl-OpenGL-Shader
+VERSION=${VERSION:-1.01}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+# Automatically determine the architecture we're building on:
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ # Unless $ARCH is already set, use uname -m for all other archs:
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $SRCNAM-$VERSION
+tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
+cd $SRCNAM-$VERSION
+chown -R root:root .
+find . \
+ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
+ -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
+ -exec chmod 644 {} \;
+
+perl Makefile.PL INSTALLDIRS=vendor INSTALLVENDORMAN3DIR=/usr/man/man3
+make
+#make test
+make install DESTDIR=$PKG
+
+find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+# Compress man pages
+find $PKG/usr/man -type f -exec gzip -9 {} \;
+for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
+
+# Remove perllocal.pod and other special files that don't need to be installed,
+# as they will overwrite what's already on the system.
+find $PKG -name perllocal.pod -o -name ".packlist" -o -name "*.bs" | xargs rm -f || true
+
+# Remove empty directories
+find $PKG -depth -type d -empty -delete || true
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a \
+ Changes INSTALL MANIFEST README \
+ $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/perl/perl-OpenGL-Shader/perl-OpenGL-Shader.info b/perl/perl-OpenGL-Shader/perl-OpenGL-Shader.info
new file mode 100644
index 0000000000000..aa6fda12cd491
--- /dev/null
+++ b/perl/perl-OpenGL-Shader/perl-OpenGL-Shader.info
@@ -0,0 +1,10 @@
+PRGNAM="perl-OpenGL-Shader"
+VERSION="1.01"
+HOMEPAGE="http://graphcomp.com/pogl.cgi"
+DOWNLOAD="http://search.cpan.org/CPAN/authors/id/B/BF/BFREE/OpenGL-Shader-1.01.tar.gz"
+MD5SUM="7f76a8e20968472bde0f9cba94a61681"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+MAINTAINER="Joey Trungale"
+EMAIL="joey@trungale.net"
+APPROVED="dsomero"
diff --git a/perl/perl-OpenGL-Shader/slack-desc b/perl/perl-OpenGL-Shader/slack-desc
new file mode 100644
index 0000000000000..ff884bfa2459e
--- /dev/null
+++ b/perl/perl-OpenGL-Shader/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|' on
+# the right side marks the last column you can put a character in. You must make
+# exactly 11 lines for the formatting to be correct. It's also customary to
+# leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+perl-OpenGL-Shader: perl-OpenGL-Shader (An extensible abstraction for OpenGL shaders)
+perl-OpenGL-Shader:
+perl-OpenGL-Shader: OpenGL-Shader is a perl module that provides an extensible abstraction
+perl-OpenGL-Shader: for managing OpenGL shaders.
+perl-OpenGL-Shader:
+perl-OpenGL-Shader: http://graphcomp.com/pogl.cgi
+perl-OpenGL-Shader:
+perl-OpenGL-Shader:
+perl-OpenGL-Shader:
+perl-OpenGL-Shader:
+perl-OpenGL-Shader: