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authorDimitris Zlatanidis <d.zlatanidis@gmail.com>2014-04-20 16:11:51 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2014-04-23 07:51:51 +0700
commit72fd212d6e23748de03ee608fa27aa3655d4e344 (patch)
tree8c959bcfd7e01bf7f13e67646521a4b853816197 /libraries
parent23d542cf23f6e5517ac4ab4b15b26bed9694f4a9 (diff)
libraries/SFML: Updated for version 2.1 + new maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries')
-rw-r--r--libraries/SFML/README9
-rw-r--r--libraries/SFML/SFML.SlackBuild70
-rw-r--r--libraries/SFML/SFML.info14
-rw-r--r--libraries/SFML/gcc47.patch180
-rw-r--r--libraries/SFML/slack-desc14
5 files changed, 62 insertions, 225 deletions
diff --git a/libraries/SFML/README b/libraries/SFML/README
index 2e29a38d5ab4f..ad6e1b0b955e3 100644
--- a/libraries/SFML/README
+++ b/libraries/SFML/README
@@ -1,5 +1,4 @@
-SFML is a portable and easy to use multimedia API written in C++. You can
-see it as a modern, object-oriented alternative to SDL. SFML is composed
-of several packages to perfectly suit your needs. You can use SFML as a
-minimal windowing system to interface with OpenGL, or as a fully-featured
-multimedia library for building games or interactive programs.'
+SFML is a simple, fast, cross-platform and object-oriented multimedia API.
+It provides access to windowing, graphics, audio and network.
+It is written in C++, and has bindings for various languages such as C,
+.Net, Ruby, Python.
diff --git a/libraries/SFML/SFML.SlackBuild b/libraries/SFML/SFML.SlackBuild
index d51b99dd935dc..6a53a2e03749c 100644
--- a/libraries/SFML/SFML.SlackBuild
+++ b/libraries/SFML/SFML.SlackBuild
@@ -1,12 +1,31 @@
#!/bin/sh
-# Slackware build script for SFML (Simple and Fast Multimedia Library)
+# Slackware build script for SFML
# Written by Pawel Standowicz (standek@gmail.com)
+# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=SFML
-VERSION=${VERSION:-1.6}
-BUILD=${BUILD:-2}
+VERSION=${VERSION:-2.1}
+BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@@ -22,9 +41,6 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-# Archive package name suffixes are different depending on system architecture.
-ARCHIVESUFFIX=${ARCHIVESUFFIX:-32} # Default for 32bit systems
-
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
@@ -34,7 +50,6 @@ elif [ "$ARCH" = "i686" ]; then
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
- ARCHIVESUFFIX="64" # For 64bit systems
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
@@ -46,32 +61,35 @@ rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
-tar xvf $CWD/$PRGNAM-$VERSION-sdk-linux-$ARCHIVESUFFIX.tar.gz
+unzip $CWD/$PRGNAM-$VERSION-sources.zip
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
- -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
- -exec chmod 644 {} \;
-
-# Patch Makefile so that it respects CFLAGS
-sed -i "s/CFLAGS\ .*=/CFLAGS +=/" src/SFML/Makefile
-
-# Patch Makefile to put libs in correct place
-sed -i "s|(DESTDIR)/lib|(DESTDIR)/lib$LIBDIRSUFFIX|" src/SFML/Makefile
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+mkdir -p build
+cd build
+ cmake \
+ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
+ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
+ -DCMAKE_INSTALL_PREFIX=/usr \
+ -DLIB_SUFFIX=${LIBDIRSUFFIX} \
+ -DCMAKE_BUILD_TYPE=Release ..
+ make
+ make install DESTDIR=$PKG
+cd ..
-# Add a big patch for gcc-4.7.x
-patch -p1 < $CWD/gcc47.patch
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-CFLAGS="$SLKCFLAGS" \
- make
-make install DESTDIR=$PKG/usr
+rm -rf $PKG/usr/share
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -ar \
- doc/* \
- $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a license.txt readme.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
diff --git a/libraries/SFML/SFML.info b/libraries/SFML/SFML.info
index f62e1e8c7c65c..ed0a7cfe507df 100644
--- a/libraries/SFML/SFML.info
+++ b/libraries/SFML/SFML.info
@@ -1,10 +1,10 @@
PRGNAM="SFML"
-VERSION="1.6"
+VERSION="2.1"
HOMEPAGE="http://www.sfml-dev.org"
-DOWNLOAD="http://downloads.sourceforge.net/sfml/SFML-1.6-sdk-linux-32.tar.gz"
-MD5SUM="acc678933c19558587aad8332ea6f459"
-DOWNLOAD_x86_64="http://downloads.sourceforge.net/sfml/SFML-1.6-sdk-linux-64.tar.gz"
-MD5SUM_x86_64="7a9b3a1ef6d14cd25090e440ccdbb3a8"
+DOWNLOAD="http://www.sfml-dev.org/download/sfml/2.1/SFML-2.1-sources.zip"
+MD5SUM="2de81448733f3f46964f23f41cd42e92"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
REQUIRES="OpenAL"
-MAINTAINER="Pawel Standowicz"
-EMAIL="standek@gmail.com"
+MAINTAINER="Dimitris Zlatanidis"
+EMAIL="d.zlatanidis@gmail.com"
diff --git a/libraries/SFML/gcc47.patch b/libraries/SFML/gcc47.patch
deleted file mode 100644
index 7472b2990291f..0000000000000
--- a/libraries/SFML/gcc47.patch
+++ /dev/null
@@ -1,180 +0,0 @@
-Written by ponce@slackbuilds.org trying to build and fixing wherever necessary
-
-diff -Naur SFML-1.6.orig/include/SFML/System/ResourcePtr.inl SFML-1.6/include/SFML/System/ResourcePtr.inl
---- SFML-1.6.orig/include/SFML/System/ResourcePtr.inl 2010-01-27 14:53:54.000000000 +0100
-+++ SFML-1.6/include/SFML/System/ResourcePtr.inl 2012-09-23 19:19:33.736300968 +0200
-@@ -22,6 +22,7 @@
- //
- ////////////////////////////////////////////////////////////
-
-+#include <unistd.h>
-
- ////////////////////////////////////////////////////////////
- /// Default constructor
-diff -Naur SFML-1.6.orig/src/SFML/Audio/Listener.cpp SFML-1.6/src/SFML/Audio/Listener.cpp
---- SFML-1.6.orig/src/SFML/Audio/Listener.cpp 2010-01-27 15:00:19.000000000 +0100
-+++ SFML-1.6/src/SFML/Audio/Listener.cpp 2012-09-23 19:23:25.645300966 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Audio/Listener.hpp>
- #include <SFML/Audio/OpenAL.hpp>
-
-diff -Naur SFML-1.6.orig/src/SFML/Audio/Music.cpp SFML-1.6/src/SFML/Audio/Music.cpp
---- SFML-1.6.orig/src/SFML/Audio/Music.cpp 2010-01-27 15:00:19.000000000 +0100
-+++ SFML-1.6/src/SFML/Audio/Music.cpp 2012-09-23 19:33:23.931300967 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Audio/Music.hpp>
- #include <SFML/Audio/OpenAL.hpp>
- #include <SFML/Audio/SoundFile.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Audio/Sound.cpp SFML-1.6/src/SFML/Audio/Sound.cpp
---- SFML-1.6.orig/src/SFML/Audio/Sound.cpp 2010-01-27 15:00:19.000000000 +0100
-+++ SFML-1.6/src/SFML/Audio/Sound.cpp 2012-09-23 19:26:57.001300967 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Audio/Sound.hpp>
- #include <SFML/Audio/SoundBuffer.hpp>
- #include <SFML/Audio/OpenAL.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Audio/SoundBuffer.cpp SFML-1.6/src/SFML/Audio/SoundBuffer.cpp
---- SFML-1.6.orig/src/SFML/Audio/SoundBuffer.cpp 2010-01-27 15:00:19.000000000 +0100
-+++ SFML-1.6/src/SFML/Audio/SoundBuffer.cpp 2012-09-23 19:29:59.239300967 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Audio/SoundBuffer.hpp>
- #include <SFML/Audio/SoundFile.hpp>
- #include <SFML/Audio/Sound.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Audio/SoundBufferRecorder.cpp SFML-1.6/src/SFML/Audio/SoundBufferRecorder.cpp
---- SFML-1.6.orig/src/SFML/Audio/SoundBufferRecorder.cpp 2010-01-27 15:00:19.000000000 +0100
-+++ SFML-1.6/src/SFML/Audio/SoundBufferRecorder.cpp 2012-09-23 19:26:17.856300966 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Audio/SoundBufferRecorder.hpp>
- #include <algorithm>
- #include <iterator>
-diff -Naur SFML-1.6.orig/src/SFML/Audio/SoundStream.cpp SFML-1.6/src/SFML/Audio/SoundStream.cpp
---- SFML-1.6.orig/src/SFML/Audio/SoundStream.cpp 2010-03-18 14:14:46.000000000 +0100
-+++ SFML-1.6/src/SFML/Audio/SoundStream.cpp 2012-09-23 19:34:43.477300968 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Audio/SoundStream.hpp>
- #include <SFML/Audio/AudioDevice.hpp>
- #include <SFML/Audio/OpenAL.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/Font.cpp SFML-1.6/src/SFML/Graphics/Font.cpp
---- SFML-1.6.orig/src/SFML/Graphics/Font.cpp 2010-03-18 14:14:41.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/Font.cpp 2012-09-23 19:32:06.580300966 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/Font.hpp>
- #include <SFML/Graphics/FontLoader.hpp>
- #include <iostream>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/Image.cpp SFML-1.6/src/SFML/Graphics/Image.cpp
---- SFML-1.6.orig/src/SFML/Graphics/Image.cpp 2010-01-27 15:00:05.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/Image.cpp 2012-09-23 19:22:22.316300968 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/Image.hpp>
- #include <SFML/Graphics/ImageLoader.hpp>
- #include <SFML/Graphics/RenderWindow.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/PostFX.cpp SFML-1.6/src/SFML/Graphics/PostFX.cpp
---- SFML-1.6.orig/src/SFML/Graphics/PostFX.cpp 2010-01-27 15:00:05.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/PostFX.cpp 2012-09-23 19:25:25.505300968 +0200
-@@ -26,6 +26,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/PostFX.hpp>
- #include <SFML/Graphics/RenderWindow.hpp>
- #include <SFML/Graphics/GraphicsContext.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/RenderTarget.cpp SFML-1.6/src/SFML/Graphics/RenderTarget.cpp
---- SFML-1.6.orig/src/SFML/Graphics/RenderTarget.cpp 2010-01-27 15:00:05.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/RenderTarget.cpp 2012-09-23 19:24:35.953300966 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/RenderTarget.hpp>
- #include <SFML/Graphics/Drawable.hpp>
- #include <SFML/Graphics/GraphicsContext.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/RenderWindow.cpp SFML-1.6/src/SFML/Graphics/RenderWindow.cpp
---- SFML-1.6.orig/src/SFML/Graphics/RenderWindow.cpp 2010-01-27 15:00:05.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/RenderWindow.cpp 2012-09-23 19:28:40.236300966 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/RenderWindow.hpp>
- #include <SFML/Graphics/Drawable.hpp>
- #include <SFML/Graphics/Image.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/Sprite.cpp SFML-1.6/src/SFML/Graphics/Sprite.cpp
---- SFML-1.6.orig/src/SFML/Graphics/Sprite.cpp 2010-01-27 15:00:05.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/Sprite.cpp 2012-09-23 19:27:41.924300968 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/Sprite.hpp>
- #include <SFML/Graphics/Image.hpp>
- #include <SFML/Graphics/GraphicsContext.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Graphics/String.cpp SFML-1.6/src/SFML/Graphics/String.cpp
---- SFML-1.6.orig/src/SFML/Graphics/String.cpp 2010-01-27 15:00:05.000000000 +0100
-+++ SFML-1.6/src/SFML/Graphics/String.cpp 2012-09-23 19:31:08.332300966 +0200
-@@ -25,6 +25,8 @@
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
-+#include <unistd.h>
-+#include <stddef.h>
- #include <SFML/Graphics/String.hpp>
- #include <SFML/Graphics/Image.hpp>
- #include <SFML/Graphics/GraphicsContext.hpp>
-diff -Naur SFML-1.6.orig/src/SFML/Window/Linux/Joystick.cpp SFML-1.6/src/SFML/Window/Linux/Joystick.cpp
---- SFML-1.6.orig/src/SFML/Window/Linux/Joystick.cpp 2010-01-27 15:00:27.000000000 +0100
-+++ SFML-1.6/src/SFML/Window/Linux/Joystick.cpp 2012-09-23 19:12:09.461300157 +0200
-@@ -27,6 +27,7 @@
- ////////////////////////////////////////////////////////////
- #include <SFML/Window/Joystick.hpp>
- #include <sstream>
-+#include <unistd.h>
-
-
- namespace sf
diff --git a/libraries/SFML/slack-desc b/libraries/SFML/slack-desc
index 139e64d814a33..d4203658b09ad 100644
--- a/libraries/SFML/slack-desc
+++ b/libraries/SFML/slack-desc
@@ -8,12 +8,12 @@
|-----handy-ruler------------------------------------------------------|
SFML: SFML (Simple and Fast Multimedia Library)
SFML:
-SFML: SFML is a portable and easy to use multimedia API written in C++.
-SFML: You can see it as a modern, object-oriented alternative to SDL.
-SFML: SFML is composed of several packages to perfectly suit your needs.
-SFML: You can use SFML as a minimal windowing system to interface with
-SFML: OpenGL, or as a fully-featured multimedia library for building games
-SFML: or interactive programs.
+SFML: SFML is a simple, fast, cross-platform and object-oriented multimedia
+SFML: API. It provides access to windowing, graphics, audio and network.
+SFML: It is written in C++, and has bindings for various languages such as
+SFML: C, .Net, Ruby, Python.
+SFML:
+SFML: Homepage: http://www.sfml-dev.org
+SFML:
SFML:
-SFML: For more info visit: http://www.sfml-dev.org/
SFML: