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author | Robby Workman <rworkman@slackbuilds.org> | 2021-04-18 00:32:06 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2021-04-18 14:31:55 -0500 |
commit | fa1d0d2083d48059fdae4fc9a87c412edbbbedea (patch) | |
tree | f30df4452700066cc226bd3ad90a9ba1c46634e2 /libraries/zmusic/README | |
parent | b2d5a8a16f330eb43b1b1f25a4ab6a74f8542a01 (diff) |
libraries/zmusic: Fixed dep info
Diffstat (limited to 'libraries/zmusic/README')
-rw-r--r-- | libraries/zmusic/README | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/libraries/zmusic/README b/libraries/zmusic/README index d54cba44f271f..45b6f022cf0b0 100644 --- a/libraries/zmusic/README +++ b/libraries/zmusic/README @@ -2,8 +2,3 @@ zmusic (library for music support in games) ZMusic is GZDoom's music system separated as a stand-alone music library, providing a unified interface for its components. - -Note: Technically, fluidsynth is optional, but it's *very* highly -recommended. I've listed it as required, for the convenience of -sbopkg/sbotools users. If you're reading this, you are not a robot, -and you can make up your own mind. |