diff options
author | B. Watson <yalhcru@gmail.com> | 2020-10-30 03:35:11 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-31 11:15:25 +0700 |
commit | f278b145115eb35df3b80c02aa64b35a1b779ef3 (patch) | |
tree | b61e9f7f3bc34d9114e1f5c59c64ea7d8fd04dba /libraries/zmusic/README | |
parent | fe8c4329efa400e6e2ba4650e1c31e3ec1cc9f7c (diff) |
libraries/zmusic: Added (library for music support in games)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/zmusic/README')
-rw-r--r-- | libraries/zmusic/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/libraries/zmusic/README b/libraries/zmusic/README new file mode 100644 index 0000000000000..d54cba44f271f --- /dev/null +++ b/libraries/zmusic/README @@ -0,0 +1,9 @@ +zmusic (library for music support in games) + +ZMusic is GZDoom's music system separated as a stand-alone music +library, providing a unified interface for its components. + +Note: Technically, fluidsynth is optional, but it's *very* highly +recommended. I've listed it as required, for the convenience of +sbopkg/sbotools users. If you're reading this, you are not a robot, +and you can make up your own mind. |