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author | Adam Lukomski <aw.lukomski@gmail.com> | 2017-05-22 14:50:29 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-05-27 07:30:43 +0700 |
commit | 3446e1de786580294d259e478e36ae2e6738dbee (patch) | |
tree | 9b3f951583ac023424c6d3c3b19b2bf623d5cea2 /libraries/simbody/README | |
parent | dcc7ebdb46660a188f9e7300317f0ba0771b48cb (diff) |
libraries/simbody: Added (multibody physics API).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/simbody/README')
-rw-r--r-- | libraries/simbody/README | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/libraries/simbody/README b/libraries/simbody/README new file mode 100644 index 0000000000000..51edbf1903503 --- /dev/null +++ b/libraries/simbody/README @@ -0,0 +1,10 @@ +Simbody is a high-performance, open-source toolkit for science- and +engineering-quality simulation of articulated mechanisms, including +biomechanical structures such as human and animal skeletons, mechanical +systems like robots, vehicles, and machines, and anything else that +can be described as a set of rigid bodies interconnected by joints, +influenced by forces and motions, and restricted by constraints. + +Simbody includes a multibody dynamics library for modeling motion +in generalized/internal coordinates in O(n) time. This is sometimes +called a Featherstone-style physics engine. |