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authorrc-05 <rc_o5@protonmail.com>2023-07-21 21:57:08 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2023-07-21 21:57:08 +0700
commit7c2bc871204b79d6c42363b7b6ad4f67608b3e25 (patch)
tree1cf5f84ae9bb7bd1b11bc05064e241d35c50db13 /libraries/raylib/README
parentf1876b8c3620ff811f39312623aeba2368c44cd0 (diff)
libraries/raylib: Updated for version 4.5.0.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/raylib/README')
-rw-r--r--libraries/raylib/README5
1 files changed, 4 insertions, 1 deletions
diff --git a/libraries/raylib/README b/libraries/raylib/README
index ae541fd1b10fd..594b0b4a6b392 100644
--- a/libraries/raylib/README
+++ b/libraries/raylib/README
@@ -2,5 +2,8 @@ raylib is a simple and easy-to-use library to enjoy videogames
programming and it is highly inspired by Borland BGI graphics lib
and by XNA framework.
-Wayland support can be enabled with WAYLAND=yes when building the
+Wayland support can be enabled with WAYLAND=ON when building the
package.
+
+Set GLFW=ON to use a system-wide installation of GLFW instead
+of raylib's bundled one.