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author | rc-05 <rc_o5@protonmail.com> | 2023-07-21 21:57:08 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2023-07-21 21:57:08 +0700 |
commit | 7c2bc871204b79d6c42363b7b6ad4f67608b3e25 (patch) | |
tree | 1cf5f84ae9bb7bd1b11bc05064e241d35c50db13 /libraries/raylib/README | |
parent | f1876b8c3620ff811f39312623aeba2368c44cd0 (diff) |
libraries/raylib: Updated for version 4.5.0.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/raylib/README')
-rw-r--r-- | libraries/raylib/README | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/libraries/raylib/README b/libraries/raylib/README index ae541fd1b10fd..594b0b4a6b392 100644 --- a/libraries/raylib/README +++ b/libraries/raylib/README @@ -2,5 +2,8 @@ raylib is a simple and easy-to-use library to enjoy videogames programming and it is highly inspired by Borland BGI graphics lib and by XNA framework. -Wayland support can be enabled with WAYLAND=yes when building the +Wayland support can be enabled with WAYLAND=ON when building the package. + +Set GLFW=ON to use a system-wide installation of GLFW instead +of raylib's bundled one. |