diff options
author | Roberto Metere <roberto@metere.it> | 2012-04-29 20:53:25 -0400 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2012-04-30 00:40:06 -0500 |
commit | 29be76243a277496479125c279ab8979637745e3 (patch) | |
tree | c68436fe0954be53f1b05356573f1bdd306c4551 /libraries/ogre/README | |
parent | 5496784ac9b321dbadd1f49356d9a6c6c958f0ae (diff) |
libraries/ogre: Added (Object-Oriented Graphics Rendering Engine)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'libraries/ogre/README')
-rw-r--r-- | libraries/ogre/README | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/libraries/ogre/README b/libraries/ogre/README new file mode 100644 index 0000000000000..2874e614115cd --- /dev/null +++ b/libraries/ogre/README @@ -0,0 +1,34 @@ +OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, +flexible 3D engine written in C++ designed to make it easier and more +intuitive for developers to produce applications utilising +hardware-accelerated 3D graphics. The class library abstracts all +the details of using the underlying system libraries like Direct3D +and OpenGL and provides an interface based on world objects and +other intuitive classes. + +SlackBuild of ogre is customizable with the following shell variables: + +OGRE_BUILD_COMPONENT_PAGING +OGRE_BUILD_COMPONENT_PROPERTY +OGRE_BUILD_COMPONENT_RTSHADERS +OGRE_BUILD_COMPONENT_TERRAIN +OGRE_BUILD_PLUGIN_BSP +OGRE_BUILD_PLUGIN_PCZ +OGRE_BUILD_RENDERSYSTEM_GL +OGRE_BUILD_SAMPLES +OGRE_BUILD_TESTS +OGRE_BUILD_TOOLS +OGRE_INSTALL_DOCS +OGRE_STATIC +OGRE_CONFIG_THREADS +OGRE_CONFIG_THREAD_PROVIDER +OGRE_DEPENDENCIES_DIR + +All the above can be ON/OFF except the last three definitions. + +For example, in order to build samples too, launch from super user: +OGRE_BUILD_SAMPLES=ON ./ogre.SlackBuild + +Optional dependencies available at SlackBuilds.org: zziplib, FreeImage, tbb, cppunit, ois + +Optional dependencies NOT (yet) available at SlackBuilds.org: cg, opengles, POCO
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