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authorAlex Word <alex_word86@yahoo.com>2010-05-12 17:41:57 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-12 17:41:57 +0200
commit43135d6643e010c571a64361efa80c382fdf10e4 (patch)
treec679418d3d668ed9fe6eeb78ef01ae5dc958aeec /libraries/ode/slack-desc
parentfe66a872a6c59b1f227ae18e623cdbab2bb94873 (diff)
libraries/ode: Updated for version 0.11.1
Diffstat (limited to 'libraries/ode/slack-desc')
-rw-r--r--libraries/ode/slack-desc10
1 files changed, 5 insertions, 5 deletions
diff --git a/libraries/ode/slack-desc b/libraries/ode/slack-desc
index 253d6940588f..30eed30e3a7b 100644
--- a/libraries/ode/slack-desc
+++ b/libraries/ode/slack-desc
@@ -5,7 +5,7 @@
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
- |-----handy-ruler------------------------------------------------------|
+ |-----handy-ruler-------------------------------------------------------|
ode: ode (library for simulating articulated rigid body dynamics)
ode:
ode: The Open Dynamics Engine (ODE) is a free, industrial quality library
@@ -13,7 +13,7 @@ ode: for simulating articulated rigid body dynamics. Proven applications
ode: include simulating ground vehicles, legged creatures, and moving
ode: objects in VR environments. It is fast, flexible and robust, and has
ode: built-in collision detection.
-ode:
-ode:
-ode:
-ode:
+ode:
+ode:
+ode:
+ode: