diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2017-08-16 22:04:29 +0100 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-08-19 07:10:43 +0700 |
commit | 016e6dd7fccd774b166e577c9280c5c2d227b2be (patch) | |
tree | b8a0ed74a0d332f7c345bc8a5ef91fe1414b7fb1 /libraries/libgltf/README | |
parent | 776d134d473e6619fdddf7dcae0879147ea07573 (diff) |
libraries/libgltf: Updated for version 0.1.0.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'libraries/libgltf/README')
-rw-r--r-- | libraries/libgltf/README | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/libraries/libgltf/README b/libraries/libgltf/README index 7c26fd56bca7..c81fbac67581 100644 --- a/libraries/libgltf/README +++ b/libraries/libgltf/README @@ -1,9 +1,11 @@ -LIBGLTF is a C++ library for rendering OpenGL models stored in glTF format. +LIBGLTF is a C++ library for rendering OpenGL models stored in glTF +format. The glTF, the GL Transmission Format, is the runtime asset format for the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between formats used by modeling tools and the GL APIs. -LIBGLTF provides methods to load the OpenGL scene from glTF format and render -it into an existing OpenGL context. LIBGLTF also allows to change the camera -position so the scene can be displayed from different points of view. +LIBGLTF provides methods to load the OpenGL scene from glTF format and +render it into an existing OpenGL context. LIBGLTF also allows to change +the camera position so the scene can be displayed from different points +of view. |