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authorJames Powell <james4591@hotmail.com>2015-05-29 05:29:24 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-05-31 10:36:20 +0700
commit12051e054c70dd4d1d101588edfce80b7a23e9df (patch)
treecf1d09f74d2f8ce2e91046e2dd23bb570d779a49 /libraries/libepoxy/slack-desc
parent8e935b491a48d3c62e7798b0aa67e0b32d2ad4cb (diff)
libraries/libepoxy: Added (OpenGL library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+libepoxy: libepoxy (OpenGL library)
+libepoxy:
+libepoxy: Epoxy is a library for handling OpenGL function pointer management
+libepoxy: for you. It hides the complexity of dlopen(), dlsym(),
+libepoxy: glXGetProcAddress(), eglGetProcAddress(), etc. from the app
+libepoxy: developer, with very little knowledge needed on their part. They
+libepoxy: get to read GL specs and write code using undecorated function
+libepoxy: names like glCompileShader().
+libepoxy:
+libepoxy:
+libepoxy: Home: https://github.com/anholt/libepoxy