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authorB. Watson <yalhcru@gmail.com>2014-04-24 07:35:01 +0700
committerErik Hanson <erik@slackbuilds.org>2014-04-27 12:18:14 -0500
commit4dd60bd0151a0f975c6b7a963d67a847a36fb829 (patch)
treeee6f1a7df76f2d27e5e8f3d8334956f5e9b439a5 /libraries/flatzebra/slack-desc
parent220d8d38adee00911cc46015a7e1d9545be98dd0 (diff)
libraries/flatzebra: Added (small engine for 2D video games).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+flatzebra: flatzebra (small engine for 2D video games)
+flatzebra:
+flatzebra: This engine is used in several games by Pierre Sarrazin, including
+flatzebra: BurgerSpace, Afternoon Stalker, Cosmosmash, and Batrachians.
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra:
+flatzebra: