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author | Lenard Spencer <lenardrspencer@gmail.com> | 2020-11-14 05:06:01 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-11-14 17:16:41 +0700 |
commit | 4c3f59a471d4282ab528374893e638e35a1bd04b (patch) | |
tree | c6b994ea7fe1c51a8a9e1e9414157adadc8c5a24 /libraries/SimGear/README | |
parent | 88d3ff0d156b125e544b84c08900473ce70f20db (diff) |
libraries/SimGear: Updated for version 2020.3.2.
Signed-off-by: Dave Woodfall <dave@slackbuilds.org>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/SimGear/README')
-rw-r--r-- | libraries/SimGear/README | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/libraries/SimGear/README b/libraries/SimGear/README index a67f428044924..ee218c13533c9 100644 --- a/libraries/SimGear/README +++ b/libraries/SimGear/README @@ -1,6 +1,3 @@ -SimGear is a set of open-source libraries designed to be used as building -blocks for quickly assembling 3d simulations, games, and visualization -applications. - -For those wanting to build this in current (15.0 EXPERIMENTAL), pass -CURRENT=yes to the script. +SimGear is a set of open-source libraries designed to be used as +building blocks for quickly assembling 3d simulations, games, and +visualization applications. |