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author | Dimitris Zlatanidis <d.zlatanidis@gmail.com> | 2014-04-20 16:11:51 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2014-04-23 07:51:51 +0700 |
commit | 72fd212d6e23748de03ee608fa27aa3655d4e344 (patch) | |
tree | 8c959bcfd7e01bf7f13e67646521a4b853816197 /libraries/SFML/README | |
parent | 23d542cf23f6e5517ac4ab4b15b26bed9694f4a9 (diff) |
libraries/SFML: Updated for version 2.1 + new maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/SFML/README')
-rw-r--r-- | libraries/SFML/README | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/libraries/SFML/README b/libraries/SFML/README index 2e29a38d5ab4f..ad6e1b0b955e3 100644 --- a/libraries/SFML/README +++ b/libraries/SFML/README @@ -1,5 +1,4 @@ -SFML is a portable and easy to use multimedia API written in C++. You can -see it as a modern, object-oriented alternative to SDL. SFML is composed -of several packages to perfectly suit your needs. You can use SFML as a -minimal windowing system to interface with OpenGL, or as a fully-featured -multimedia library for building games or interactive programs.' +SFML is a simple, fast, cross-platform and object-oriented multimedia API. +It provides access to windowing, graphics, audio and network. +It is written in C++, and has bindings for various languages such as C, +.Net, Ruby, Python. |