aboutsummaryrefslogtreecommitdiff
path: root/libraries/OpenCSG/README
diff options
context:
space:
mode:
authorDavid Spencer <baildon.research@googlemail.com>2013-05-12 22:08:21 -0300
committerNiels Horn <niels.horn@slackbuilds.org>2013-05-12 22:08:21 -0300
commitf6dcb81c56730f00d103640aedb8117d59240dbc (patch)
tree5da8d073ac2c1597d8e1fdeca39b5586f37f1ac1 /libraries/OpenCSG/README
parentd81026585f4b0bce141c563928f404e986f19a45 (diff)
libraries/OpenCSG: Added (CSG rendering library)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'libraries/OpenCSG/README')
-rw-r--r--libraries/OpenCSG/README7
1 files changed, 7 insertions, 0 deletions
diff --git a/libraries/OpenCSG/README b/libraries/OpenCSG/README
new file mode 100644
index 0000000000000..e3e6e4d20df65
--- /dev/null
+++ b/libraries/OpenCSG/README
@@ -0,0 +1,7 @@
+OpenCSG is a library that does image-based Constructive Solid Geometry
+rendering using OpenGL.
+
+To run OpenCSG well, you should have graphics hardware with a good fill
+rate. NVidia GeForce and ATI Radeon qualify. The OpenCSG::OcclusionQuery
+option requires occlusion queries, which are available since Radeon 9x00
+(x>=5) and GeForce3 (but not GeForce4MX).