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authorHeinz Wiesinger <pprkut@liwjatan.at>2010-05-13 00:58:22 +0200
committerMichiel van Wessem <michiel@slackbuilds.org>2010-05-13 00:58:22 +0200
commit904e3dae58d61d0c6d5160a5d4791688cda9d507 (patch)
tree2407dbb2dc067473c56a51d3c352bd7eead1aaf0 /graphics/nvidia-cg-toolkit/slack-desc
parente1ccf0fd7156ee4c4550f1785382eeb41727f9f5 (diff)
graphics/nvidia-cg-toolkit: Added to 13.0 repository
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler-------------------------------------------------------|
+nvidia-cg-toolkit: Nvidia Cg Toolkit (GPU Shader Authoring Language)
+nvidia-cg-toolkit:
+nvidia-cg-toolkit: The award-winning Cg Toolkit enables software developers to add the
+nvidia-cg-toolkit: latest interactive effects to real-time applications with a
+nvidia-cg-toolkit: comprehensive solution that works across platforms and graphics API
+nvidia-cg-toolkit: containing:
+nvidia-cg-toolkit: - Compiler for the Cg 2.2 language
+nvidia-cg-toolkit: - Cg/CgFX Runtime libraries for OpenGL and Direct3D
+nvidia-cg-toolkit: - User's Manual and documentation
+nvidia-cg-toolkit: - Numerous Cg examples
+nvidia-cg-toolkit: