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authorHunter Sezen <orbea@riseup.net>2019-08-24 07:24:36 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2019-08-24 07:24:36 +0700
commit54bd8f5fe3ed5b03e9eb875ffeb9644a12b7a3fb (patch)
tree90b10bccdb07466e2f9d6c58e48077a8b5473d4e /graphics/libplacebo/README
parent85c0c5cf11271d29b2141c3d2745dc95dfc7ba6e (diff)
graphics/libplacebo: Fix build with SPIRV-Tools.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'graphics/libplacebo/README')
-rw-r--r--graphics/libplacebo/README6
1 files changed, 4 insertions, 2 deletions
diff --git a/graphics/libplacebo/README b/graphics/libplacebo/README
index a428084a1520..8e22d6275a11 100644
--- a/graphics/libplacebo/README
+++ b/graphics/libplacebo/README
@@ -1,5 +1,7 @@
libplacebo is essentially the core rendering algorithms and ideas of mpv
turned into a library.
-libplacebo can be built without the vulkan-sdk and shaderc, but will be
-missing most features.
+shaderc is an optional dependency.
+
+libplacebo can be built without the vulkan-sdk, but most features will
+be missing.