diff options
author | B. Watson <yalhcru@gmail.com> | 2016-11-06 17:50:58 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-11-12 06:58:01 +0700 |
commit | 6801e800b5f64b32700380565c06d98893517dbd (patch) | |
tree | e332103656c07d003eeaa906eedf633a58f3adbd /graphics/freewrl/slack-desc | |
parent | aa7e1beb7bc92dad66f79f9946e69e801767b8de (diff) |
graphics/freewrl: Update README, slack-desc.
Diffstat (limited to 'graphics/freewrl/slack-desc')
-rw-r--r-- | graphics/freewrl/slack-desc | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/graphics/freewrl/slack-desc b/graphics/freewrl/slack-desc index ea6481a8b5de0..2872a786c7044 100644 --- a/graphics/freewrl/slack-desc +++ b/graphics/freewrl/slack-desc @@ -9,9 +9,11 @@ freewrl: freewrl (3D Viewer) freewrl: freewrl: FreeWRL has had an impressive track record, is here to stay. X3D -freewrl: Components get added, problems get resolved. Program with GLSL Shaders +freewrl: Components get added, problems get resolved. Program with GLSL Shaders freewrl: using the X3D Shaders Component, put your models exactly where you freewrl: want them with the Geospatial Component, or just throw triangles to freewrl: the screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, freewrl: Disk2D, Spheres, Boxes, Cubes; the list goes on and on. freewrl: +freewrl: +freewrl: |