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authorGuilherme Calandrini <g_calandrini@hotmail.es>2015-10-23 10:35:23 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-10-23 10:35:23 +0700
commit1b90d2a7a695c8cf86e80049daa8f49533cf4de9 (patch)
tree3bec2a410ddd52d278becf17612c63aa67eadd3e /graphics/freewrl/slack-desc
parentbe0748dc3f5a56f3f0ab2188b7c1624588c8e998 (diff)
graphics/freewrl: Added (3D Viewer).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+freewrl: freewrl (3D Viewer)
+freewrl:
+freewrl: FreeWRL has had an impressive track record, is here to stay. X3D
+freewrl: Components get added, problems get resolved. Program with GLSL Shaders
+freewrl: using the X3D Shaders Component, put your models exactly where you
+freewrl: want them with the Geospatial Component, or just throw triangles to
+freewrl: the screen as Extrusions, IndexedFaceSets, TriangleSets, Circle2D,
+freewrl: Disk2D, Spheres, Boxes, Cubes; the list goes on and on.
+freewrl: