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authorFernando Lopez Jr <fernando.lopezjr@gmail.com>2020-11-27 23:48:08 +0000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-11-29 01:02:55 +0700
commite0be7bd6aac0fe39b722ba22b81867d119270fbb (patch)
tree7e44c493b753d729a3a46008144e032e92d76b66 /graphics/embree/README
parentf136b77e97c51f488470ea83e5088f1afe600b72 (diff)
graphics/embree: Added (ray tracing kernels)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+Intel® Embree is a collection of high-performance ray tracing kernels,
+developed at Intel. The target users of Intel® Embree are graphics
+application engineers who want to improve the performance of their
+photo-realistic rendering application by leveraging Embree's
+performance- optimized ray tracing kernels. The kernels are optimized
+for the latest Intel® processors with support for SSE, AVX, AVX2, and
+AVX-512 instructions.
+
+Intel® Embree supports runtime code selection to choose the traversal
+and build algorithms that best matches the instruction set of your CPU.
+We recommend using Intel® Embree through its API to get the highest
+benefit from future improvements. Intel® Embree is released as Open
+Source under the Apache 2.0 license.
+
+Intel® Embree supports applications written with the Intel® SPMD Program
+Compiler (ISPC, https://ispc.github.io/) by also providing an ISPC
+interface to the core ray tracing algorithms. This makes it possible to
+write a renderer in ISPC that automatically vectorizes and leverages
+SSE, AVX, AVX2, and AVX-512 instructions. ISPC also supports runtime
+code selection, thus ISPC will select the best code path for your
+application.
+
+Intel® Embree contains algorithms optimized for incoherent workloads
+(e.g. Monte Carlo ray tracing algorithms) and coherent workloads (e.g.
+primary visibility and hard shadow rays).
+
+The single-ray traversal kernels of Intel® Embree provide high
+performance for incoherent workloads and are very easy to integrate into
+existing rendering applications. Using the stream kernels, even higher
+performance for incoherent rays is possible, but integration might
+require significant code changes to the application to use the stream
+paradigm. In general for coherent workloads, the stream mode with
+coherent flag set gives the best performance.
+
+Intel® Embree also supports dynamic scenes by implementing
+high-performance two-level spatial index structure construction
+algorithms.
+
+In addition to the ray tracing kernels, Intel® Embree provides some
+Embree Tutorials to demonstrate how to use the Embree API.
+
+Optional dependency: Intel® Threading Building Blocks (TBB) & Intel®
+SPMD Program Compiler (ISPC)