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authorDavid Spencer <baildon.research@googlemail.com>2013-05-19 09:11:59 -0400
committerdsomero <xgizzmo@slackbuilds.org>2013-05-19 09:11:59 -0400
commitcff01b1ccb6edb3e771133d6fc9e0923fe1734b2 (patch)
tree0be32460aae84767382426fa4acf49bb530521dc /graphics/darktable/README
parentbb518ea266aa49b96f639376c03edc1b567a2585 (diff)
graphics/darktable: Updated for version 1.2.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
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diff --git a/graphics/darktable/README b/graphics/darktable/README
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@@ -5,7 +5,19 @@ and enhance them. This project tries to fill the gap between the many
excellent existing free raw converters and image management tools (such
as ufraw or f-spot).
-flickcurl is an optional dependency.
-
To run darktable, your processor must support SSE2 instructions
(i.e. Pentium 4 or higher, or Athlon 64 or higher).
+
+The following are optional dependencies:
+
+graphics-magick - for importing a wide range of non-RAW image formats
+openjpeg - for exporting images in JPEG 2000 format
+flickcurl - for exporting images to Flickr
+json-glib - for exporting images to Facebook
+
+If you have nVidia or AMD/ATI graphics with more than 1Gb of memory,
+either nvidia-driver or amd-app-sdk is an optional runtime dependency.
+Darktable will then detect and use the OpenCL capability of your graphics
+hardware for faster processing. See the Darktable User Manual, Chapter
+7 Section 2, for more details (in particular, be sure to read it if you
+have AMD/ATI graphics).