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authorB. Watson <yalhcru@gmail.com>2020-10-13 03:49:32 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:29 +0700
commit5683dd1cb1d3162eddd0a9a2d94429118d75e3df (patch)
tree6f17e2243e253fab64677916efaa9a42d20b6a36 /games
parent6332a3458cc5c677417ab3915b4c3a9c8ee5f84f (diff)
games/parallel-n64: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/parallel-n64/README14
1 files changed, 7 insertions, 7 deletions
diff --git a/games/parallel-n64/README b/games/parallel-n64/README
index 5e866ebecf91e..ef8b3ca241fb1 100644
--- a/games/parallel-n64/README
+++ b/games/parallel-n64/README
@@ -1,15 +1,15 @@
-Parallel-n64 is a cross-platform plugin-based N64 emulator which is capable of
-accurately playing many games.
+Parallel-n64 is a cross-platform plugin-based N64 emulator which is
+capable of accurately playing many games.
This package was previously called mupen64plus-libretro.
-Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL which
-will require support in the libretro frontend, video card and driver. This
-can be done by building Mupen64Plus with:
+Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL
+which will require support in the libretro frontend, video card and
+driver. This can be done by building Mupen64Plus with:
GLES=1 ./parallel-n64.SlackBuild
-Vulkan can be used instead of OpenGL which will require support in the libretro
-frontend, video card and driver.
+Vulkan can be used instead of OpenGL which will require support in the
+libretro frontend, video card and driver.
To build the debugging symbols use:
DEBUG=1 ./parallel-n64.SlackBuild