diff options
author | B. Watson <yalhcru@gmail.com> | 2020-10-13 03:49:32 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-10-17 09:40:29 +0700 |
commit | 5683dd1cb1d3162eddd0a9a2d94429118d75e3df (patch) | |
tree | 6f17e2243e253fab64677916efaa9a42d20b6a36 /games | |
parent | 6332a3458cc5c677417ab3915b4c3a9c8ee5f84f (diff) |
games/parallel-n64: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/parallel-n64/README | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/games/parallel-n64/README b/games/parallel-n64/README index 5e866ebecf91e..ef8b3ca241fb1 100644 --- a/games/parallel-n64/README +++ b/games/parallel-n64/README @@ -1,15 +1,15 @@ -Parallel-n64 is a cross-platform plugin-based N64 emulator which is capable of -accurately playing many games. +Parallel-n64 is a cross-platform plugin-based N64 emulator which is +capable of accurately playing many games. This package was previously called mupen64plus-libretro. -Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL which -will require support in the libretro frontend, video card and driver. This -can be done by building Mupen64Plus with: +Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL +which will require support in the libretro frontend, video card and +driver. This can be done by building Mupen64Plus with: GLES=1 ./parallel-n64.SlackBuild -Vulkan can be used instead of OpenGL which will require support in the libretro -frontend, video card and driver. +Vulkan can be used instead of OpenGL which will require support in the +libretro frontend, video card and driver. To build the debugging symbols use: DEBUG=1 ./parallel-n64.SlackBuild |