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authorLarry Hajali <larryhaja[at]gmail[dot]com>2012-08-01 09:34:46 -0300
committerRobby Workman <rworkman@slackbuilds.org>2012-08-14 22:30:34 -0500
commitce6ee5983c93f8e769d065fbc8d7d35083cd0ad5 (patch)
treed016bd146954c2cf7490d46695fccfd403c68e3b /games
parent86849038ea0a8aefbd651e0ab8ec23b9ac88efde (diff)
games/assaultcube: Included patch for X11.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/assaultcube/assaultcube.SlackBuild4
-rw-r--r--games/assaultcube/missing-X11.patch12
2 files changed, 15 insertions, 1 deletions
diff --git a/games/assaultcube/assaultcube.SlackBuild b/games/assaultcube/assaultcube.SlackBuild
index 01d498a457f3d..e16ab799c3df2 100644
--- a/games/assaultcube/assaultcube.SlackBuild
+++ b/games/assaultcube/assaultcube.SlackBuild
@@ -7,7 +7,7 @@
SRCNAM=AssaultCube
PRGNAM=assaultcube
VERSION=1.1.0.4
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@@ -51,6 +51,8 @@ find . \
# Use custom SLKCFLAGS and remove precompiled binaries.
patch -p1 < $CWD/Makefile.patch
+# From upstream. Missing -Xll
+patch -p1 < $CWD/missing-X11.patch
sed -i "s|-O2|$SLKCFLAGS|" source/enet/configure
rm -f bin_unix/*
diff --git a/games/assaultcube/missing-X11.patch b/games/assaultcube/missing-X11.patch
new file mode 100644
index 0000000000000..0b5443c574bf6
--- /dev/null
+++ b/games/assaultcube/missing-X11.patch
@@ -0,0 +1,12 @@
+diff -Naur 1.1.0.4.orig/source/src/Makefile 1.1.0.4/source/src/Makefile
+--- 1.1.0.4.orig/source/src/Makefile 2010-11-14 18:46:24.000000000 +0000
++++ 1.1.0.4/source/src/Makefile 2012-07-10 03:43:41.110712746 +0000
+@@ -26,7 +26,7 @@
+ override CXXFLAGS+= -rdynamic
+ CLIENT_INCLUDES= $(INCLUDES) -I/usr/include `sdl-config --cflags` -idirafter ../include
+ # -lSDL_ttf
+-CLIENT_LIBS= -L../enet/.libs -lenet -L$(USRLIB) `sdl-config --libs` -lSDL_image -lz -lGL -lopenal -lvorbisfile
++CLIENT_LIBS= -L../enet/.libs -lenet -L$(USRLIB) -lX11 `sdl-config --libs` -lSDL_image -lz -lGL -lopenal -lvorbisfile
+ endif
+
+ CLIENT_OBJS= \