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authorB. Watson <yalhcru@gmail.com>2020-10-13 01:34:45 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:39:58 +0700
commit319ef92dd4c291a993873936f5b6f6822a81f365 (patch)
treeab2c52cc4fd6e3d1559c8d4c4f455ead5dba1925 /games
parentc4c8660c78aa74a7a0c5fc485c7416bdf4238644 (diff)
games/berusky2: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/berusky2/README12
1 files changed, 6 insertions, 6 deletions
diff --git a/games/berusky2/README b/games/berusky2/README
index 63d8585a560f3..57ee46bb3bf1f 100644
--- a/games/berusky2/README
+++ b/games/berusky2/README
@@ -1,7 +1,7 @@
Berusky II (Bugs Escape 3D) is our second finished project. We adopted
-the idea and the basic logical building blocks of the game from the first
-part. The technical processing, however, has seen major changes since
-the first part. The entire game takes place in a 3D environment which
-brings along many advantages. In addition to arbitrary turning and level
-zooming, the main advantage is especially the new structure of logical
-plots which, thanks to the 3D technology, happen in space.
+the idea and the basic logical building blocks of the game from the
+first part. The technical processing, however, has seen major changes
+since the first part. The entire game takes place in a 3D environment
+which brings along many advantages. In addition to arbitrary turning
+and level zooming, the main advantage is especially the new structure
+of logical plots which, thanks to the 3D technology, happen in space.