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authorB. Watson <yalhcru@gmail.com>2016-08-07 16:31:06 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-08-07 18:55:32 +0700
commit7bbc07fb28e74901572273d9ab9d1a1bc88c2858 (patch)
treee03833244114349be23b1088a21068a59cfaf23f /games
parent2490ac6f1986eae714003315fcd4847f2edcc315 (diff)
games/vbam: Updated for version r1507 + new maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/vbam/README9
-rw-r--r--games/vbam/c++11.patch54
-rw-r--r--games/vbam/vbam.SlackBuild20
-rw-r--r--games/vbam/vbam.info12
4 files changed, 17 insertions, 78 deletions
diff --git a/games/vbam/README b/games/vbam/README
index c2116aa9d93f..a30d9dd81ab1 100644
--- a/games/vbam/README
+++ b/games/vbam/README
@@ -7,8 +7,8 @@ original Game Boy hand held systems and its Super and Color variants.
VBA-M is a continued development of the now inactive VisualBoy Advance project,
with many improvements from various developments of VBA.
-This application is the GTK GUI version of VisualBoyAdvance-M. The name of the
-executable is "gvbam".
+This application is the wxGTK GUI version of VisualBoyAdvance-M. The name of the
+executable is "wxvbam".
FFMPEG=ON will enable recording and playback. It requires FFMPEG.
@@ -16,8 +16,3 @@ There are a couple of alternatives you might try instead of this VBAM
SlackBuild.
The first is mGBA, which is available on SlackBuilds.org.
-
-The second is RetroArch with the VBAM core. The SlackBuilds for that are
-here:
-
-https://github.com/duganchen/slackware-libretro
diff --git a/games/vbam/c++11.patch b/games/vbam/c++11.patch
deleted file mode 100644
index 700802c90272..000000000000
--- a/games/vbam/c++11.patch
+++ /dev/null
@@ -1,54 +0,0 @@
-diff -uprb vbam.orig/src/gba/GBA-arm.cpp vbam/src/gba/GBA-arm.cpp
---- vbam.orig/src/gba/GBA-arm.cpp 2015-12-07 23:23:30.613871906 +0200
-+++ vbam/src/gba/GBA-arm.cpp 2015-12-07 23:25:49.425706904 +0200
-@@ -298,18 +298,18 @@ static void count(u32 opcode, int cond_r
- #ifdef __GNUC__
- #define ALU_HEADER asm("mov %%ecx, %%edi; "
- #define ALU_TRAILER : "=D" (opcode) : "c" (opcode) : "eax", "ebx", "edx", "esi")
-- #define EMIT0(op) #op"; "
-- #define EMIT1(op,arg) #op" "arg"; "
-- #define EMIT2(op,src,dest) #op" "src", "dest"; "
-- #define KONST(val) "$"#val
-+ #define EMIT0(op) #op "; "
-+ #define EMIT1(op,arg) #op " " arg "; "
-+ #define EMIT2(op,src,dest) #op " " src ", " dest "; "
-+ #define KONST(val) "$" #val
- #define ASMVAR(cvar) ASMVAR2 (__USER_LABEL_PREFIX__, cvar)
- #define ASMVAR2(prefix,cvar) STRING (prefix) cvar
- #define STRING(x) #x
- #define VAR(var) ASMVAR(#var)
- #define VARL(var) ASMVAR(#var)
-- #define REGREF1(index) ASMVAR("reg("index")")
-- #define REGREF2(index,scale) ASMVAR("reg(,"index","#scale")")
-- #define LABEL(n) #n": "
-+ #define REGREF1(index) ASMVAR("reg(" index ")")
-+ #define REGREF2(index,scale) ASMVAR("reg(," index "," #scale ")")
-+ #define LABEL(n) #n ": "
- #define LABELREF(n,dir) #n#dir
- #define al "%%al"
- #define ah "%%ah"
-diff -uprb vbam.orig/src/gba/GBA-thumb.cpp vbam/src/gba/GBA-thumb.cpp
---- vbam.orig/src/gba/GBA-thumb.cpp 2015-12-07 23:23:30.613871906 +0200
-+++ vbam/src/gba/GBA-thumb.cpp 2015-12-07 23:26:23.646159392 +0200
-@@ -305,15 +305,15 @@ static INSN_REGPARM void thumbBreakpoint
- V_FLAG = (Flags >> 26) & 1; \
- }
- #else
-- #define EMIT1(op,arg) #op" "arg"; "
-- #define EMIT2(op,src,dest) #op" "src", "dest"; "
-- #define KONST(val) "$"#val
-+ #define EMIT1(op,arg) #op " " arg "; "
-+ #define EMIT2(op,src,dest) #op " " src ", " dest "; "
-+ #define KONST(val) "$" #val
- #define ASMVAR(cvar) ASMVAR2 (__USER_LABEL_PREFIX__, cvar)
- #define ASMVAR2(prefix,cvar) STRING (prefix) cvar
- #define STRING(x) #x
- #define VAR(var) ASMVAR(#var)
-- #define REGREF1(index) ASMVAR("reg("index")")
-- #define REGREF2(index,scale) ASMVAR("reg(,"index","#scale")")
-+ #define REGREF1(index) ASMVAR("reg(" index ")")
-+ #define REGREF2(index,scale) ASMVAR("reg(," index "," #scale ")")
- #define eax "%%eax"
- #define ecx "%%ecx"
- #define edx "%%edx"
-
diff --git a/games/vbam/vbam.SlackBuild b/games/vbam/vbam.SlackBuild
index 9320c1036a53..dc91a31b4209 100644
--- a/games/vbam/vbam.SlackBuild
+++ b/games/vbam/vbam.SlackBuild
@@ -22,8 +22,8 @@
# Modified by the SlackBuilds.org project.
PRGNAM=vbam
-VERSION=${VERSION:-r1231}
-BUILD=${BUILD:-2}
+VERSION=${VERSION:-r1507}
+BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Set to ON to enable FFMPEG A/V recording.
@@ -31,7 +31,7 @@ FFMPEG=${FFMPEG:-OFF}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
- i?86) ARCH=i486 ;;
+ i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
@@ -42,8 +42,8 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
ASM=ON # x86 ASM optimizations are available.
elif [ "$ARCH" = "i686" ]; then
@@ -75,18 +75,15 @@ find -L . \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-patch -p1 < $CWD/c++11.patch
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
- -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS -std=c++11 -fpermissive" \
+ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_INSTALL_PREFIX=/usr \
-DENABLE_ASM_CORE=${ASM} \
-DENABLE_ASM_SCALERS=${ASM} \
-DENABLE_FFMPEG=${FFMPEG} \
- -DENABLE_DEBUGGER=OFF \
- -DENABLE_SDL=OFF \
-DCMAKE_BUILD_TYPE=Release ..
make
make install DESTDIR=$PKG
@@ -95,8 +92,9 @@ cd ..
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-mkdir -p $PKG/usr/man/man1
-gzip -9c debian/gvbam.1 > $PKG/usr/man/man1/gvbam.1.gz
+mv $PKG/usr/share/man $PKG/usr/man
+find $PKG/usr/man -type f -exec gzip -9 {} \;
+for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a doc/* $PKG/usr/doc/$PRGNAM-$VERSION
diff --git a/games/vbam/vbam.info b/games/vbam/vbam.info
index a03004ac4b97..7e3bfcb8dd50 100644
--- a/games/vbam/vbam.info
+++ b/games/vbam/vbam.info
@@ -1,10 +1,10 @@
PRGNAM="vbam"
-VERSION="r1231"
+VERSION="r1507"
HOMEPAGE="http://vba-m.com/"
-DOWNLOAD="http://duganchen.ca/files/vbam-r1231.tar.xz"
-MD5SUM="f435c424cddbe9e8e1fe9a0ffcddd324"
+DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/vbam-r1507.tar.xz"
+MD5SUM="c7be66a3224eaabb98548dc887ba7e0f"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES="SFML gtkglextmm"
-MAINTAINER="Dugan Chen"
-EMAIL="thedoogster [at] gmail [dot] com"
+REQUIRES="OpenAL wxGTK3"
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"