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authorB. Watson <yalhcru@gmail.com>2022-02-05 16:15:57 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2022-02-09 09:35:07 +0700
commite8b9caa8d020745805a8d57a26f1981fda022537 (patch)
treee25888b9c9a4acce008e7ce3a953fef7c5cbd0b0 /games
parent9dcc5fdbe400c5350f2f8095e22f201bea507101 (diff)
games/typhoon_2001: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/typhoon_2001/README18
1 files changed, 9 insertions, 9 deletions
diff --git a/games/typhoon_2001/README b/games/typhoon_2001/README
index 18d5bcc34778..de2c27a94bb4 100644
--- a/games/typhoon_2001/README
+++ b/games/typhoon_2001/README
@@ -1,15 +1,15 @@
typhoon_2001 (a freeware game)
-Typhoon 2001 is a freeware game inspired by both the Atari Jaguar hit
-game Tempest 2000 and the arcade hit Tempest. It takes ideas and concepts
-from both games, but rearranges and changes them. A few new ideas have
-been implemented as well.
+Typhoon 2001 is a freeware game inspired by both the Atari Jaguar
+hit game Tempest 2000 and the arcade hit Tempest. It takes ideas and
+concepts from both games, but rearranges and changes them. A few new
+ideas have been implemented as well.
To run the Linux version of Typhoon 2001, you will need hardware OpenGL
video acceleration support for your X server.
-This game is not open source: it's distributed binary-only. The SlackBuild
-simply installs the binary distribution files in the appropriate places,
-and adds a launcher script in /usr/bin, which adds support for per-user
-game settings. The directory $HOME/.typhoon_2001/ will be created the
-first time the game is run.
+This game is not open source: it's distributed binary-only. The
+SlackBuild simply installs the binary distribution files in the
+appropriate places, and adds a launcher script in /usr/bin, which adds
+support for per-user game settings. The directory $HOME/.typhoon_2001/
+will be created the first time the game is run.