diff options
author | B. Watson <yalhcru@gmail.com> | 2014-01-11 08:54:07 +0700 |
---|---|---|
committer | Erik Hanson <erik@slackbuilds.org> | 2014-01-29 23:20:58 -0600 |
commit | 8674e475d0f636b5f0d301fce073652e9a21c6fc (patch) | |
tree | 59dad90004da8e506c1e2b701f85525fc16d9029 /games | |
parent | c1efd07c7c047c2d6e9be428b7b648819df7df1c (diff) |
games/bastet: Added (horribly difficult Tetris clone).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/bastet/README | 15 | ||||
-rw-r--r-- | games/bastet/bastet.SlackBuild | 80 | ||||
-rw-r--r-- | games/bastet/bastet.info | 10 | ||||
-rw-r--r-- | games/bastet/slack-desc | 19 |
4 files changed, 124 insertions, 0 deletions
diff --git a/games/bastet/README b/games/bastet/README new file mode 100644 index 000000000000..fc13b9f45ed3 --- /dev/null +++ b/games/bastet/README @@ -0,0 +1,15 @@ +bastet (horribly difficult Tetris clone) + +Have you ever thought that Tetris is evil because it never sends you that +straight "I" brick you need to clear four rows? Well, Tetris(R) probably +is not so malevolent, but Bastet certainly is. >:-> Bastet stands for +"bastard tetris", and is a simple ncurses-based Tetris(R) clone for +Linux. Instead of choosing the next block randomly, this fiendish program +uses a special algorithm to give you the worst possible brick. Playing +Bastet can be a very frustrating experience! + +bonus points for presenting it to your friends as "just another Tetris clone" + +If you're in X and have TERM set to "xterm-color", the text cursor will +stay enabled, which looks a little weird. Use "xterm" or "xterm-256color" +instead. diff --git a/games/bastet/bastet.SlackBuild b/games/bastet/bastet.SlackBuild new file mode 100644 index 000000000000..c00b9b5651cb --- /dev/null +++ b/games/bastet/bastet.SlackBuild @@ -0,0 +1,80 @@ +#!/bin/sh + +# Slackware build script for bastet + +# Written by B. Watson (yalhcru@gmail.com) + +PRGNAM=bastet +VERSION=${VERSION:-0.43} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tgz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# Don't want/need debugging binary +sed -i 's/-ggdb//g' Makefile + +make CXXFLAGS="$SLKCFLAGS" + +# No 'make install', follow the INSTALL document more-or-less. +# Binary is not installed setgid games, so high scores won't be +# shared between users. I tried to make it work, but it didn't, +# if someone wants to fix it & send me a patch I'll include it +# next update. + +mkdir -p $PKG/usr/bin $PKG/usr/man/man6 +install -m0755 -oroot -ggames -s $PRGNAM $PKG/usr/bin/$PRGNAM + +gzip -c < $PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a \ + AUTHORS LICENSE NEWS README INSTALL LICENSE \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/bastet/bastet.info b/games/bastet/bastet.info new file mode 100644 index 000000000000..baa9863ceac9 --- /dev/null +++ b/games/bastet/bastet.info @@ -0,0 +1,10 @@ +PRGNAM="bastet" +VERSION="0.43" +HOMEPAGE="http://fph.altervista.org/prog/bastet.html" +DOWNLOAD="http://fph.altervista.org/prog/files/bastet-0.43.tgz" +MD5SUM="b47090daa7b6d89b98b5b477cf155733" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/bastet/slack-desc b/games/bastet/slack-desc new file mode 100644 index 000000000000..aef55d7802a4 --- /dev/null +++ b/games/bastet/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +bastet: bastet (horribly difficult Tetris clone) +bastet: +bastet: Have you ever thought that Tetris is evil because it never sends you +bastet: that straight "I" brick you need to clear four rows? Well, Tetris(R) +bastet: probably is not so malevolent, but Bastet certainly is. >:-> Bastet +bastet: stands for "bastard tetris", and is a simple ncurses-based Tetris(R) +bastet: clone for Linux. Instead of choosing the next block randomly, this +bastet: fiendish program uses a special algorithm to give you the worst +bastet: possible brick. Playing Bastet can be a very frustrating experience! +bastet: +bastet: |