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authorB. Watson <yalhcru@gmail.com>2022-03-31 11:45:18 +0100
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2022-04-02 18:19:18 +0700
commite20fb7b2fc0e61bb98632ffe6de549e2520de8b7 (patch)
treea967b77328769774cc30e06a45bf86f22fe66c69 /games
parente27884b7eda5265f464225a5ecad0570a8f088a9 (diff)
games/rejoystick: Added (translates joystick movement/buttons)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/rejoystick/README12
-rw-r--r--games/rejoystick/rejoystick.184
-rw-r--r--games/rejoystick/rejoystick.SlackBuild103
-rw-r--r--games/rejoystick/rejoystick.info10
-rw-r--r--games/rejoystick/rejoystick.patch21
-rw-r--r--games/rejoystick/rejoystick.rst73
-rw-r--r--games/rejoystick/slack-desc19
7 files changed, 322 insertions, 0 deletions
diff --git a/games/rejoystick/README b/games/rejoystick/README
new file mode 100644
index 0000000000000..2bcc72278761e
--- /dev/null
+++ b/games/rejoystick/README
@@ -0,0 +1,12 @@
+rejoystick (translates joystick movement/buttons to keystrokes)
+
+Rejoystick is a program that maps movement and button presses on
+your gamepad/joypad/joystick to keypresses on a keyboard when you
+are running X. Since it uses SDL to communicate with the gamepad
+device, it can work on every platform that provides SDL and an X
+environment. (Though it is yet to be tested on Cygwin e.g.)
+
+Quickstart: run "rejoystick" with no arguments. Use the GUI to set up
+button and axis key mappings. Click OK to exit. Run "rejoystick -d",
+which runs in the background; moving the joystick should send the
+keystrokes you configured. To exit, "killall -9 rejoystick".
diff --git a/games/rejoystick/rejoystick.1 b/games/rejoystick/rejoystick.1
new file mode 100644
index 0000000000000..2a2a79bf3841b
--- /dev/null
+++ b/games/rejoystick/rejoystick.1
@@ -0,0 +1,84 @@
+.\" Man page generated from reStructuredText.
+.
+.
+.nr rst2man-indent-level 0
+.
+.de1 rstReportMargin
+\\$1 \\n[an-margin]
+level \\n[rst2man-indent-level]
+level margin: \\n[rst2man-indent\\n[rst2man-indent-level]]
+-
+\\n[rst2man-indent0]
+\\n[rst2man-indent1]
+\\n[rst2man-indent2]
+..
+.de1 INDENT
+.\" .rstReportMargin pre:
+. RS \\$1
+. nr rst2man-indent\\n[rst2man-indent-level] \\n[an-margin]
+. nr rst2man-indent-level +1
+.\" .rstReportMargin post:
+..
+.de UNINDENT
+. RE
+.\" indent \\n[an-margin]
+.\" old: \\n[rst2man-indent\\n[rst2man-indent-level]]
+.nr rst2man-indent-level -1
+.\" new: \\n[rst2man-indent\\n[rst2man-indent-level]]
+.in \\n[rst2man-indent\\n[rst2man-indent-level]]u
+..
+.TH "REJOYSTICK" 1 "2022-03-26" "0.8.1" "SlackBuilds.org"
+.SH NAME
+rejoystick \- translates joystick movement/buttons to keystrokes
+.\" RST source for rejoystick(1) man page. Convert with:
+.
+.\" rst2man.py rejoystick.rst > rejoystick.1
+.
+.\" rst2man.py comes from the SBo development/docutils package.
+.
+.SH SYNOPSIS
+.sp
+rejoystick [\fI\-d\fP]
+.SH DESCRIPTION
+.sp
+\fBrejoystick\fP is a daemon that converts joystick movement and/or
+button presses to X keystroke events. This allows the user to use the
+joystick with games that don\(aqt have joystick support.
+.sp
+There are two modes of operation for \fBrejoystick\fP: the GUI configuration
+mode, and daemon mode.
+.sp
+To configure the axes/buttons \fBrejoystick\fP will map to keystrokes,
+run \fBrejoystick\fP with no arguments. This will display a GUI which
+you can use to set the mappings. When you\(aqre done, exit the program
+(close its window). The mappings will be written to \fI~/.rejoystickrc\fP\&.
+Although the configuration is graphical, it\(aqs recommended to run it
+from a terminal (not a desktop launcher), so you can see its output.
+.sp
+To run \fBrejoystick\fP as a daemon, run it with the \fB\-d\fP option. It
+will fork to the background, monitor the joystick, and generate
+keystroke events according to the configuration in \fI~/.rejoystickrc\fP\&.
+.sp
+To exit \fBrejoystick\fP, use "\fBkillall \-9 rejoystick\fP". If you want to
+change the mappings, you\(aqll have to kill the daemon and restart it,
+since it won\(aqt re\-read its config file.
+.SH OPTIONS
+.INDENT 0.0
+.TP
+.B \-d
+Run as a daemon. Default is to show the config GUI.
+.UNINDENT
+.SH COPYRIGHT
+.sp
+See the file /usr/doc/rejoystick\-0.8.1/COPYING for license information.
+.SH AUTHORS
+.sp
+rejoystick was written by Samuel <\fI\%samel_tvom@yahoo.se\fP>.
+.sp
+This man page written for the SlackBuilds.org project
+by B. Watson, and is licensed under the WTFPL.
+.SH SEE ALSO
+.sp
+The rejoystick homepage: \fI\%http://rejoystick.sourceforge.net/\fP
+.\" Generated by docutils manpage writer.
+.
diff --git a/games/rejoystick/rejoystick.SlackBuild b/games/rejoystick/rejoystick.SlackBuild
new file mode 100644
index 0000000000000..57377c5502433
--- /dev/null
+++ b/games/rejoystick/rejoystick.SlackBuild
@@ -0,0 +1,103 @@
+#!/bin/bash
+
+# Slackware build script for rejoystick
+
+# Written by Steven Pledger <email removed>
+# Updated and now maintained by B. Watson <yalhcru@gmail.com>
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+# 20220315 bkw: BUILD=4
+# - new maintainer.
+# - resurrected. all it needed was LIBS="-lX11" to fix compilation.
+# - removed useless INSTALL from doc dir.
+# - add quick start guide to our README.
+# - add a bit of error checking to rejoystick.patch (so it
+# won't segfault if HOME isn't set in the environment).
+# - i486 => i586.
+
+cd $(dirname $0) ; CWD=$(pwd)
+
+PRGNAM=rejoystick
+VERSION=${VERSION:-0.8.1}
+BUILD=${BUILD:-4}
+TAG=${TAG:-_SBo}
+PKGTYPE=${PKGTYPE:-tgz}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
+ echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
+ exit 0
+fi
+
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
+ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
+
+# Specify the path to the version.mk file inside of the configure script
+sed -i "s|^\.\ version\.mk|. ./version.mk|" configure
+
+patch -p1 < $CWD/rejoystick.patch
+
+LIBS="-lX11" \
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --libdir=/usr/lib${LIBDIRSUFFIX} \
+ --sysconfdir=/etc \
+ --localstatedir=/var \
+ --disable-static \
+ --build=$ARCH-slackware-linux
+
+make
+make install-strip DESTDIR=$PKG
+
+# man page written for this SlackBuild. since this isn't really a game
+# (more of a game-related utility), it's not a section 6 page.
+mkdir -p $PKG/usr/man/man1
+gzip -9c < $CWD/$PRGNAM.1 > $PKG/usr/man/man1/$PRGNAM.1.gz
+
+# AUTHORS, ChangeLog, and NEWS are empty files
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a COPYING README $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
diff --git a/games/rejoystick/rejoystick.info b/games/rejoystick/rejoystick.info
new file mode 100644
index 0000000000000..9b2c79e781f15
--- /dev/null
+++ b/games/rejoystick/rejoystick.info
@@ -0,0 +1,10 @@
+PRGNAM="rejoystick"
+VERSION="0.8.1"
+HOMEPAGE="http://rejoystick.sourceforge.net/"
+DOWNLOAD="http://sourceforge.net/projects/rejoystick/files/rejoystick/rejoystick-0.8.1/rejoystick-0.8.1.tar.gz"
+MD5SUM="43208b766a131e2725bfd72caf60a41d"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES=""
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/games/rejoystick/rejoystick.patch b/games/rejoystick/rejoystick.patch
new file mode 100644
index 0000000000000..f4e955c7678ce
--- /dev/null
+++ b/games/rejoystick/rejoystick.patch
@@ -0,0 +1,21 @@
+diff -Naur rejoystick-0.8.1/src/main.c rejoystick-0.8.1.patched/src/main.c
+--- rejoystick-0.8.1/src/main.c 2008-03-23 10:38:22.000000000 -0400
++++ rejoystick-0.8.1.patched/src/main.c 2022-03-15 21:28:38.753577677 -0400
+@@ -137,12 +137,11 @@
+
+ pthread_t sdl_thread;
+
+- char* home;
+- char* keyfile;
+-
+- home = (char*)getenv("HOME");
+- keyfile = KEYFILE;
+- filename = strcat(home, keyfile);
++ const char * home = getenv("HOME");
++ if(!home) error("HOME not set in environment");
++ filename = malloc(strlen(home) + strlen(KEYFILE) + 1);
++ if(!filename) error("Out of memory");
++ sprintf(filename, "%s%s", home, KEYFILE);
+
+ global_argv = argv;
+
diff --git a/games/rejoystick/rejoystick.rst b/games/rejoystick/rejoystick.rst
new file mode 100644
index 0000000000000..54f50df69dd3b
--- /dev/null
+++ b/games/rejoystick/rejoystick.rst
@@ -0,0 +1,73 @@
+.. RST source for rejoystick(1) man page. Convert with:
+.. rst2man.py rejoystick.rst > rejoystick.1
+.. rst2man.py comes from the SBo development/docutils package.
+
+.. |version| replace:: 0.8.1
+.. |date| date::
+
+==========
+rejoystick
+==========
+
+--------------------------------------------------
+translates joystick movement/buttons to keystrokes
+--------------------------------------------------
+
+:Manual section: 1
+:Manual group: SlackBuilds.org
+:Date: |date|
+:Version: |version|
+
+SYNOPSIS
+========
+
+rejoystick [*-d*]
+
+DESCRIPTION
+===========
+
+**rejoystick** is a daemon that converts joystick movement and/or
+button presses to X keystroke events. This allows the user to use the
+joystick with games that don't have joystick support.
+
+There are two modes of operation for **rejoystick**: the GUI configuration
+mode, and daemon mode.
+
+To configure the axes/buttons **rejoystick** will map to keystrokes,
+run **rejoystick** with no arguments. This will display a GUI which
+you can use to set the mappings. When you're done, exit the program
+(close its window). The mappings will be written to *~/.rejoystickrc*.
+Although the configuration is graphical, it's recommended to run it
+from a terminal (not a desktop launcher), so you can see its output.
+
+To run **rejoystick** as a daemon, run it with the **-d** option. It
+will fork to the background, monitor the joystick, and generate
+keystroke events according to the configuration in *~/.rejoystickrc*.
+
+To exit **rejoystick**, use "**killall -9 rejoystick**". If you want to
+change the mappings, you'll have to kill the daemon and restart it,
+since it won't re-read its config file.
+
+OPTIONS
+=======
+
+-d
+ Run as a daemon. Default is to show the config GUI.
+
+COPYRIGHT
+=========
+
+See the file /usr/doc/rejoystick-|version|/COPYING for license information.
+
+AUTHORS
+=======
+
+rejoystick was written by Samuel <samel_tvom@yahoo.se>.
+
+This man page written for the SlackBuilds.org project
+by B. Watson, and is licensed under the WTFPL.
+
+SEE ALSO
+========
+
+The rejoystick homepage: http://rejoystick.sourceforge.net/
diff --git a/games/rejoystick/slack-desc b/games/rejoystick/slack-desc
new file mode 100644
index 0000000000000..e97628180e37d
--- /dev/null
+++ b/games/rejoystick/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+rejoystick: rejoystick (translates joystick movement/buttons to keystrokes)
+rejoystick:
+rejoystick: Rejoystick is a program that maps movement and button presses on
+rejoystick: your gamepad/joypad/joystick to keypresses on a keyboard when you
+rejoystick: are running X. Since it uses SDL to communicate with the gamepad
+rejoystick: device, it can work on every platform that provides SDL and an X
+rejoystick: environment. (Though it is yet to be tested on Cygwin e.g.)
+rejoystick:
+rejoystick:
+rejoystick:
+rejoystick: