diff options
author | Dimitris Zlatanidis <d.zlatanidis@gmail.com> | 2014-07-26 14:47:58 +0700 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2014-07-26 19:08:07 +0700 |
commit | 8a44ac150f59094d095653e43be6f75546cd76c7 (patch) | |
tree | ebacdc3029519032045e070cf174be84fc01f7f6 /games | |
parent | c44cab6bd5efd706b6e5fd698b5a1ed5c51fce7d (diff) |
games/tome4: Updated for version 1.2.3.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/tome4/premake4_sdl.patch | 11 | ||||
-rw-r--r-- | games/tome4/tome4.SlackBuild | 8 | ||||
-rw-r--r-- | games/tome4/tome4.info | 6 |
3 files changed, 7 insertions, 18 deletions
diff --git a/games/tome4/premake4_sdl.patch b/games/tome4/premake4_sdl.patch deleted file mode 100644 index 405523772c577..0000000000000 --- a/games/tome4/premake4_sdl.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- t-engine4-src-1.1.5/premake4.original.lua 2014-04-29 02:40:07.535906248 +0300 -+++ t-engine4-src-1.1.5/premake4.lua 2014-04-29 02:40:46.953413461 +0300 -@@ -17,7 +17,7 @@ - "src/physfs", - "src/zlib", - "src/bzip2", -- "/opt/SDL-2.0/include/SDL2", -+ "/usr/include/SDL2", - "/usr/include/GL", - } - if _OPTIONS.lua == "default" then includedirs{"src/lua"} diff --git a/games/tome4/tome4.SlackBuild b/games/tome4/tome4.SlackBuild index 09d09b26e634c..e18859afad2dd 100644 --- a/games/tome4/tome4.SlackBuild +++ b/games/tome4/tome4.SlackBuild @@ -24,8 +24,8 @@ PRGNAM=tome4 SRCNAM=t-engine4-src -VERSION=${VERSION:-1.1.5} -BUILD=${BUILD:-2} +VERSION=${VERSION:-1.2.3} +BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then @@ -64,7 +64,7 @@ rm -rf $SRCNAM-$VERSION tar xvf $CWD/$SRCNAM-$VERSION.tar.bz2 cd $SRCNAM-$VERSION # extract icons -unzip -oj -qq game/engines/te4-1.1.5.teae -d icons +unzip -oj -qq game/engines/te4-1.2.3.teae -d icons chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ @@ -73,7 +73,7 @@ find -L . \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; # correction of SDL2 headers directory -patch -p1 < $CWD/premake4_sdl.patch +sed -i "s/opt\/SDL-2.0/usr/" premake4.lua # build game premake4 gmake diff --git a/games/tome4/tome4.info b/games/tome4/tome4.info index 4f9a6e784b48b..1cf02900348d5 100644 --- a/games/tome4/tome4.info +++ b/games/tome4/tome4.info @@ -1,8 +1,8 @@ PRGNAM="tome4" -VERSION="1.1.5" +VERSION="1.2.3" HOMEPAGE="http://te4.org/" -DOWNLOAD="http://te4.org/dl/t-engine/t-engine4-src-1.1.5.tar.bz2" -MD5SUM="2015792a28a64748aa6caa20040c94a5" +DOWNLOAD="http://te4.org/dl/t-engine/t-engine4-src-1.2.3.tar.bz2" +MD5SUM="7da642d54bf517e0e11714f46f7ce123" DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="premake SDL2_image SDL2_ttf OpenAL" |