diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2016-01-12 00:57:02 +0700 |
---|---|---|
committer | Robby Workman <rworkman@slackbuilds.org> | 2016-01-12 21:58:11 -0600 |
commit | d45b7c006b91a19509342be2fda65768e83f1344 (patch) | |
tree | d4edb66cd57216cabfe434ce485e2a0d7eee97fc /games | |
parent | 89800434abb186ce23d325d6383b30ca45aea7de (diff) |
games/dhewm3: Added (Doom 3 GPL source port).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/dhewm3/README | 21 | ||||
-rw-r--r-- | games/dhewm3/dhewm3.SlackBuild | 104 | ||||
-rw-r--r-- | games/dhewm3/dhewm3.info | 10 | ||||
-rw-r--r-- | games/dhewm3/slack-desc | 19 |
4 files changed, 154 insertions, 0 deletions
diff --git a/games/dhewm3/README b/games/dhewm3/README new file mode 100644 index 000000000000..f6951ef6946b --- /dev/null +++ b/games/dhewm3/README @@ -0,0 +1,21 @@ +The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all suitable platforms. + +Compared to the original DOOM 3, the changes of dhewm 3 worth mentioning are: + +* 64bit port +* SDL for low level OS support, OpenGL and input handling +* OpenAL for audio output, all OS specific audio backends are gone +* OpenAL EFX for EAX reverb effects (read: EAX-like sound effects on all platforms/hardware) +* Better support for widescreen (and arbitrary display resolutions) +* A portable build system based on CMake + +This engine will only work with the original Doom 3 and Resurrection of Evil expansion pack +and not the newer Doom 3 BFG. + +To build the dedicated server or to disable building the base game code, the core or d3xp +game code use: BASE="no" CORE="no" D3XP="no" SERVER="yes" ./dhewm3.SlackBuild + +Doom 3 and the Resurrection of Evil expansion pack data are not included with dhewm 3 and are +still covered by the original EULA. They must be acquired separately such as from the retail +DVDs or with SteamCMD. The data pak00*.pk4 files need to be placed in /usr/share/dhewm3/base +for Doom 3 and /usr/share/dhewm3/d3xp for RoE, symbolic links to the data directories will work. diff --git a/games/dhewm3/dhewm3.SlackBuild b/games/dhewm3/dhewm3.SlackBuild new file mode 100644 index 000000000000..480f7cf0ce94 --- /dev/null +++ b/games/dhewm3/dhewm3.SlackBuild @@ -0,0 +1,104 @@ +#!/bin/sh + +# Slackware build script for dhewm3 + +# Copyright 2016 Hunter Sezen California, USA +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=dhewm3 +VERSION=${VERSION:-1.4.0} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz || tar xvf $CWD/$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +BASE=${BASE:-yes} CORE=${CORE:-yes} D3XP=${D3XP:-yes} SERVER=${SERVER:-no} +if [ "${BASE:-no}" = "no" ]; then base="-DBASE:BOOL=OFF"; else base=""; fi +if [ "${CORE:-no}" = "no" ]; then core="-DCORE:BOOL=OFF"; else core=""; fi +if [ "${D3XP:-no}" = "no" ]; then d3xp="-DD3XP:BOOL=OFF"; else d3xp=""; fi +if [ "${SERVER:-yes}" = "yes" ]; then server="-DDEDICATED:BOOL=ON"; else server=""; fi + +mkdir -p neo/build +cd neo/build + cmake \ + -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_INSTALL_BINDIR=/usr/games \ + $base $core $d3xp $server \ + -DCMAKE_BUILD_TYPE=Release .. + make + make install DESTDIR=$PKG +cd ../.. + +mkdir -p $PKG/usr/share/$PRGNAM + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a COPYING.txt README.md $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/dhewm3/dhewm3.info b/games/dhewm3/dhewm3.info new file mode 100644 index 000000000000..740f948e41d9 --- /dev/null +++ b/games/dhewm3/dhewm3.info @@ -0,0 +1,10 @@ +PRGNAM="dhewm3" +VERSION="1.4.0" +HOMEPAGE="https://github.com/dhewm/dhewm3" +DOWNLOAD="https://github.com/dhewm/dhewm3/archive/1.4.0.tar.gz" +MD5SUM="6cabb092cf7a428ac248d700ad3c0212" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="OpenAL SDL2" +MAINTAINER="Hunter Sezen" +EMAIL="ovariegata@yahoo.com"
\ No newline at end of file diff --git a/games/dhewm3/slack-desc b/games/dhewm3/slack-desc new file mode 100644 index 000000000000..4668a2f939a6 --- /dev/null +++ b/games/dhewm3/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +dhewm3: dhewm3 (Doom 3 GPL source port) +dhewm3: +dhewm3: The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all +dhewm3: suitable platforms. +dhewm3: +dhewm3: Homepage: https://github.com/dhewm/dhewm3 +dhewm3: +dhewm3: +dhewm3: +dhewm3: +dhewm3: |