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authorDimitris Zlatanidis <d.zlatanidis@gmail.com>2015-03-01 02:28:50 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-03-01 02:28:50 +0700
commit0e73f2a4365e648812ca0df2b6dd25fed56c80bc (patch)
tree5cba57c8b37549d4ae8d034093f74cde1a200d0a /games
parent6b49f9d6673299a501ac89c6e3d801e4e5fa1e60 (diff)
games/assaultcube-reloaded: Added (First person shooter game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/assaultcube-reloaded/README8
-rw-r--r--games/assaultcube-reloaded/acr-client.sh4
-rw-r--r--games/assaultcube-reloaded/acr-server.sh4
-rw-r--r--games/assaultcube-reloaded/assaultcube-reloaded.SlackBuild113
-rw-r--r--games/assaultcube-reloaded/assaultcube-reloaded.desktop9
-rw-r--r--games/assaultcube-reloaded/assaultcube-reloaded.info10
-rw-r--r--games/assaultcube-reloaded/assaultcube-reloaded.pngbin0 -> 2230 bytes
-rw-r--r--games/assaultcube-reloaded/doinst.sh9
-rw-r--r--games/assaultcube-reloaded/slack-desc19
9 files changed, 176 insertions, 0 deletions
diff --git a/games/assaultcube-reloaded/README b/games/assaultcube-reloaded/README
new file mode 100644
index 0000000000000..0fcc33d00b6af
--- /dev/null
+++ b/games/assaultcube-reloaded/README
@@ -0,0 +1,8 @@
+AssaultCube Reloaded, formerly AssaultCube Special Edition,
+is a free-and-open-source first-person-shooter, created by
+the AssaultCube Reloaded Task Force to improve AssaultCube.
+
+This game combines the best of all worlds. Realism from Battlefield,
+anti-cheat inspired by the Quake engine, perks from Call of Duty,
+mutators from Red Eclipse, and fast-paced gameplay
+with a low system footprint from AssaultCube and the Cube Engine.
diff --git a/games/assaultcube-reloaded/acr-client.sh b/games/assaultcube-reloaded/acr-client.sh
new file mode 100644
index 0000000000000..573fb8d03616b
--- /dev/null
+++ b/games/assaultcube-reloaded/acr-client.sh
@@ -0,0 +1,4 @@
+#!/bin/sh
+
+cd /usr/share/games/assaultcube-reloaded
+./client.sh
diff --git a/games/assaultcube-reloaded/acr-server.sh b/games/assaultcube-reloaded/acr-server.sh
new file mode 100644
index 0000000000000..d70120efb3f27
--- /dev/null
+++ b/games/assaultcube-reloaded/acr-server.sh
@@ -0,0 +1,4 @@
+#!/bin/sh
+
+cd /usr/share/games/assaultcube-reloaded
+./server.sh
diff --git a/games/assaultcube-reloaded/assaultcube-reloaded.SlackBuild b/games/assaultcube-reloaded/assaultcube-reloaded.SlackBuild
new file mode 100644
index 0000000000000..786af04ee72d0
--- /dev/null
+++ b/games/assaultcube-reloaded/assaultcube-reloaded.SlackBuild
@@ -0,0 +1,113 @@
+#!/bin/sh
+
+# Slackware build script for assaultcube-reloaded
+
+# Copyright 2015 Dimitris Zlatanidis Orestiada, Greece
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=assaultcube-reloaded
+SRCNAM=acr
+VERSION=${VERSION:-2.6.2}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $SRCNAM-$VERSION
+tar xvf $CWD/$SRCNAM-$VERSION.tar.gz || tar xvf $CWD/v$VERSION.tar.gz
+cd $SRCNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+cd source/src/
+make
+make install DESTDIR=$PKG
+cd -
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+# install data
+mkdir -p $PKG/usr/share/games/$PRGNAM $PKG/usr/bin
+cp -rf bin_unix acr bot config packages $PKG/usr/share/games/$PRGNAM
+
+# enable server configuration file
+# more information http://acreloaded.wikia.com/wiki/Server_Guide
+cp $PKG/usr/share/games/$PRGNAM/config/default.servercmdline.txt \
+ $PKG/usr/share/games/$PRGNAM/config/servercmdline.txt
+
+# install executables
+install -D -m0755 client.sh $PKG/usr/share/games/$PRGNAM/client.sh
+install -D -m0755 server.sh $PKG/usr/share/games/$PRGNAM/server.sh
+install -D -m0755 $CWD/${SRCNAM}-client.sh $PKG/usr/bin/${SRCNAM}-client
+install -D -m0755 $CWD/${SRCNAM}-server.sh $PKG/usr/bin/${SRCNAM}-server
+
+# install desktop icon
+mkdir -p $PKG/usr/share/pixmaps/
+install -D -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# install desktop file
+mkdir -p $PKG/usr/share/applications
+install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a docs/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/assaultcube-reloaded/assaultcube-reloaded.desktop b/games/assaultcube-reloaded/assaultcube-reloaded.desktop
new file mode 100644
index 0000000000000..a90bd0ded8bf3
--- /dev/null
+++ b/games/assaultcube-reloaded/assaultcube-reloaded.desktop
@@ -0,0 +1,9 @@
+[Desktop Entry]
+Name=AssaultCube Reloaded
+Comment=AssaultCube Special Edition, first-person-shooter
+Exec=acr-client
+Icon=assaultcube-reloaded
+Terminal=false
+Type=Application
+Categories=Game;ActionGame
+GenericName=AssaultCube
diff --git a/games/assaultcube-reloaded/assaultcube-reloaded.info b/games/assaultcube-reloaded/assaultcube-reloaded.info
new file mode 100644
index 0000000000000..7e7880e2c1cbd
--- /dev/null
+++ b/games/assaultcube-reloaded/assaultcube-reloaded.info
@@ -0,0 +1,10 @@
+PRGNAM="assaultcube-reloaded"
+VERSION="2.6.2"
+HOMEPAGE="http://acr.victorz.ca/"
+DOWNLOAD="https://github.com/acreloaded/acr/archive/v2.6.2.tar.gz"
+MD5SUM="31659ae86f3adbabfd303384b04a9786"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="OpenAL enet"
+MAINTAINER="Dimitris Zlatanidis"
+EMAIL="d.zlatanidis@gmail.com"
diff --git a/games/assaultcube-reloaded/assaultcube-reloaded.png b/games/assaultcube-reloaded/assaultcube-reloaded.png
new file mode 100644
index 0000000000000..4e84d0847c093
--- /dev/null
+++ b/games/assaultcube-reloaded/assaultcube-reloaded.png
Binary files differ
diff --git a/games/assaultcube-reloaded/doinst.sh b/games/assaultcube-reloaded/doinst.sh
new file mode 100644
index 0000000000000..3e5691a052b5b
--- /dev/null
+++ b/games/assaultcube-reloaded/doinst.sh
@@ -0,0 +1,9 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
+
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/assaultcube-reloaded/slack-desc b/games/assaultcube-reloaded/slack-desc
new file mode 100644
index 0000000000000..aea63d65b7a2f
--- /dev/null
+++ b/games/assaultcube-reloaded/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+assaultcube-reloaded: assaultcube-reloaded (First person shooter game)
+assaultcube-reloaded:
+assaultcube-reloaded: AssaultCube Reloaded, formerly AssaultCube Special Edition, is a
+assaultcube-reloaded: free-and-open-source first-person-shooter, created by the
+assaultcube-reloaded: AssaultCube Reloaded Task Force to improve AssaultCube.
+assaultcube-reloaded:
+assaultcube-reloaded: Homepage: http://acr.victorz.ca/
+assaultcube-reloaded:
+assaultcube-reloaded:
+assaultcube-reloaded:
+assaultcube-reloaded: