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authorHunter Sezen <orbea@fredslev.dk>2018-05-04 16:18:39 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2018-05-04 16:18:39 +0100
commit54d5ea8206781969d798108abea774f15eab1f36 (patch)
tree8e2a3c9b4c83afbdb32139b87abb241deac6c0d3 /games
parent480537132a48c0f71d779d897fa4265ad6d1e91a (diff)
games/RetroArch: Updated for version 1.7.3.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/RetroArch/README18
-rw-r--r--games/RetroArch/RetroArch.SlackBuild9
-rw-r--r--games/RetroArch/RetroArch.info6
3 files changed, 17 insertions, 16 deletions
diff --git a/games/RetroArch/README b/games/RetroArch/README
index 2c7fb219a048d..77d0655246ae0 100644
--- a/games/RetroArch/README
+++ b/games/RetroArch/README
@@ -15,7 +15,8 @@ projects have used the libretro interface to include support for
emulators and/or game engines. libretro is completely open and free for
anyone to use.
-RetroArch will require at least one of the libretro cores to play any games.
+RetroArch will require at least one of the libretro cores to play any
+games.
To build debugging symbols for RetroArch use:
DEBUG=1 ./RetroArch.SlackBuild
@@ -23,9 +24,9 @@ To build debugging symbols for RetroArch use:
If building debugging symbols asan can also be built:
DEBUG=1 ASAN=1 ./RetroArch.SlackBuild
-Some optional dependencies include:
-ffmpeg jack-audio-connection-kit libxkbcommon miniupnpc nvidia-cg-toolkit
-python3 SDL2 vulkansdk wayland
+Optional dependencies:
+ ffmpeg jack-audio-connection-kit libxkbcommon miniupnpc
+ nvidia-cg-toolkit python3 qt5 SDL2 vulkansdk wayland
Python3 support for shaders will need to be enabled with:
PYTHON=1 ./RetroArch.SlackBuild
@@ -35,14 +36,15 @@ using the following configure parameters.
--with-egl-platforms=x11,drm,wayland
-Retroarch optionally supports using OpenGL ES 2 and OpenGL ES 3 instead of
-OpenGL which will require video card and driver support. This can be done
-by building RetroArch with:
+Retroarch optionally supports using OpenGL ES 2 and OpenGL ES 3 instead
+of OpenGL which will require video card and driver support. This can be
+done by building RetroArch with:
GLES=1 ./RetroArch.SlackBuild
or
GLES3=1 ./RetroArch.SlackBuild
RetroArch optionally supports using Vulkan instead of OpenGL, this will
-require the vulkansdk from SBo and support for your video card and driver.
+require the vulkansdk from SBo and support for your video card and
+driver.
For additional notes, please see README.SLACKWARE.
diff --git a/games/RetroArch/RetroArch.SlackBuild b/games/RetroArch/RetroArch.SlackBuild
index f0ae3f6eca9c1..9f2114fa73d23 100644
--- a/games/RetroArch/RetroArch.SlackBuild
+++ b/games/RetroArch/RetroArch.SlackBuild
@@ -23,7 +23,7 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=RetroArch
-VERSION=${VERSION:-1.7.2}
+VERSION=${VERSION:-1.7.3}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@@ -143,11 +143,10 @@ for filter in audio video; do
DIR="gfx/${filter}_filters"
;;
esac
- make -C $DIR build=$RELEASE
+ ( cd $DIR ; make build=$RELEASE )
mkdir -p $PKG/usr/lib${LIBDIRSUFFIX}/retroarch/filters/$filter
- for ext in $EXT so; do
- install -m0644 $DIR/*.$ext $PKG/usr/lib${LIBDIRSUFFIX}/retroarch/filters/$filter
- done
+ cp $DIR/*.$EXT $DIR/*.so $PKG/usr/lib${LIBDIRSUFFIX}/retroarch/filters/$filter
+ chmod 0644 $PKG/usr/lib${LIBDIRSUFFIX}/retroarch/filters/$filter/*
done
mv $PKG/etc/retroarch.cfg $PKG/etc/retroarch.cfg.new
diff --git a/games/RetroArch/RetroArch.info b/games/RetroArch/RetroArch.info
index 53c8e97e0fa85..ba14eff1c455a 100644
--- a/games/RetroArch/RetroArch.info
+++ b/games/RetroArch/RetroArch.info
@@ -1,8 +1,8 @@
PRGNAM="RetroArch"
-VERSION="1.7.2"
+VERSION="1.7.3"
HOMEPAGE="https://www.libretro.com/"
-DOWNLOAD="https://github.com/libretro/RetroArch/releases/download/v1.7.2/RetroArch-1.7.2.tar.xz"
-MD5SUM="a7405d10dca6e1fcd4265bb83be4548f"
+DOWNLOAD="https://github.com/libretro/RetroArch/releases/download/v1.7.3/RetroArch-1.7.3.tar.xz"
+MD5SUM="9ae133fec4c2f787a12aacdf50e61e9e"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""