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authorB. Watson <yalhcru@gmail.com>2016-11-14 13:19:38 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-15 21:41:38 +0700
commita591b478089af046aafc75cfa4bc77ef6da3853d (patch)
treea552f366f617c620a287f46caf14af2e2fea0c0d /games
parentce0f1f8dce52a24cd1d8df12920154035ee23269 (diff)
games/ecwolf: Fix README.
Diffstat (limited to 'games')
-rw-r--r--games/ecwolf/README33
1 files changed, 17 insertions, 16 deletions
diff --git a/games/ecwolf/README b/games/ecwolf/README
index 2b9b539b10a1a..8c6656ac09297 100644
--- a/games/ecwolf/README
+++ b/games/ecwolf/README
@@ -1,21 +1,22 @@
ECWolf is an advanced source port for Wolfenstein 3D, Spear of Destiny,
-and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf pulls
-a substantial amount of code from ZDoom and aims to provide a wide array of
-mod editing capabilities without the need to modify the source code. Most
-importantly you will no longer need to replace entire data sets. With ECWolf
-you could for example add a weapon without needing to distribute every sprite
-in the game along with it. Mods will be neatly packaged into a single file
-just like they are for Doom.
+and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf
+pulls a substantial amount of code from ZDoom and aims to provide a wide
+array of mod editing capabilities without the need to modify the source
+code. Most importantly you will no longer need to replace entire data
+sets. With ECWolf you could for example add a weapon without needing to
+distribute every sprite in the game along with it. Mods will be neatly
+packaged into a single file just like they are for Doom.
-For players, ECWolf provides many useful features such as better control binding,
-support for wide screen resolutions, and unlimited save slots. ECWolf allows you
-to keep all of your game data in one directory as one binary plays all supported
-games. Support for even more Wolfenstein engine games is planned for the one binary
-plays all supported games. Support for even more Wolfenstein engine games is planned
-for the binary plays all supported games. Support for even more Wolfenstein engine
-games is planned for the future! (I know you're all waiting for Blake Stone support.)
-In terms of accuracy to vanilla Wolf, it is about the same as the accuracy of ZDoom
-to vanilla Doom.
+For players, ECWolf provides many useful features such as better
+control binding, support for wide screen resolutions, and unlimited
+save slots. ECWolf allows you to keep all of your game data in one
+directory as one binary plays all supported games. Support for even
+more Wolfenstein engine games is planned for the one binary plays all
+supported games. Support for even more Wolfenstein engine games is
+planned for the binary plays all supported games. Support for even more
+Wolfenstein engine games is planned for the future! (I know you're all
+waiting for Blake Stone support.) In terms of accuracy to vanilla Wolf,
+it is about the same as the accuracy of ZDoom to vanilla Doom.
To play ECWolf the game date will be required, it can be placed in:
/usr/share/games/wolf3d