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authorB. Watson <yalhcru@gmail.com>2013-01-01 20:31:09 -0500
committerdsomero <xgizzmo@slackbuilds.org>2013-01-01 20:31:09 -0500
commitb7bdb20e64bd9ae98ae1309cd9b1446cfa58e0c3 (patch)
tree9337b64359956d7884bfa81eb166031b09972a3d /games
parent4d519269998d919c04bb487406d5a13abd93e2bb (diff)
games/typhoon_2001: License added.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/typhoon_2001/typhoon_2001.SlackBuild2
1 files changed, 2 insertions, 0 deletions
diff --git a/games/typhoon_2001/typhoon_2001.SlackBuild b/games/typhoon_2001/typhoon_2001.SlackBuild
index e05710ede8102..422be820adf4c 100644
--- a/games/typhoon_2001/typhoon_2001.SlackBuild
+++ b/games/typhoon_2001/typhoon_2001.SlackBuild
@@ -3,6 +3,8 @@
# SlackBuild script for Typhoon 2001
# Written by B. Watson (yalhcru@gmail.com)
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
# This game is binary only and works like a DOS game (it expects to
# be run from its own directory), so for system-wide installation it
# needs a symlink forest in the user's home directory... except the