diff options
author | B. Watson <yalhcru@gmail.com> | 2016-08-15 00:50:09 +0100 |
---|---|---|
committer | David Spencer <idlemoor@slackbuilds.org> | 2016-08-15 00:50:09 +0100 |
commit | 40ba4e09f47559ebcaf87f2045ec435dee3ae6e9 (patch) | |
tree | 993d02ac323d4cec1481a00f14e7f6121f36c717 /games | |
parent | 9f7821b5b88d2a520a3c975fa28b3e71ad5ecfe4 (diff) |
games/megamario: Added (Super Mario Brothers clone).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/megamario/README | 12 | ||||
-rw-r--r-- | games/megamario/doinst.sh | 3 | ||||
-rw-r--r-- | games/megamario/megamario.SlackBuild | 116 | ||||
-rw-r--r-- | games/megamario/megamario.desktop | 10 | ||||
-rw-r--r-- | games/megamario/megamario.info | 10 | ||||
-rw-r--r-- | games/megamario/patches/compilefix.diff | 56 | ||||
-rw-r--r-- | games/megamario/patches/logfile.diff | 30 | ||||
-rw-r--r-- | games/megamario/patches/usemp3music.diff | 24 | ||||
-rw-r--r-- | games/megamario/slack-desc | 19 |
9 files changed, 280 insertions, 0 deletions
diff --git a/games/megamario/README b/games/megamario/README new file mode 100644 index 0000000000000..98ec9682a96b9 --- /dev/null +++ b/games/megamario/README @@ -0,0 +1,12 @@ +megamario (Super Mario Brothers clone) + +Mega Mario is a Super Mario Brothers 1 clone. It features everything the +original features - with better graphics, higher resolution, smoother +movement and new levels. The story of Mario and Luigi continues in +old-school style. + +If you want to change the window size or use fullscreen, edit +~/.megamario/mario.ini after running & exiting the game. + +The megamario level editor is Windows-only, so it's not included in +this build. diff --git a/games/megamario/doinst.sh b/games/megamario/doinst.sh new file mode 100644 index 0000000000000..5fb28930db0b9 --- /dev/null +++ b/games/megamario/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/megamario/megamario.SlackBuild b/games/megamario/megamario.SlackBuild new file mode 100644 index 0000000000000..e2a6429db488c --- /dev/null +++ b/games/megamario/megamario.SlackBuild @@ -0,0 +1,116 @@ +#!/bin/sh + +# Slackware build script for megamario + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +PRGNAM=megamario +VERSION=${VERSION:-1.7} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +ZIPFILE="MegaMario_v${VERSION}_full.zip" + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION + +# zip file doesn't contain a top-level directory, so: +mkdir -p $PRGNAM-$VERSION +cd $PRGNAM-$VERSION + +# don't even extract the windows binaries or trash files +unzip $CWD/$ZIPFILE -x '*.exe' '*.dll' \ + log.txt data/save.sav data/levels/1/1 data/levels/11/mai + +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# missing includes +patch -p1 < $CWD/patches/compilefix.diff + +# look for mp3music in DATADIR, not current dir +patch -p1 < $CWD/patches/usemp3music.diff + +# write log.txt to ~/.megamario/, not current dir +patch -p1 < $CWD/patches/logfile.diff + +# bin is hardcoded +sed -i 's,\<bin\>,games,' Makefile + +# default to windowed, since there's no GUI for changing resolution or +# fullscreen/windowed. it's 2016, everyone has a 1080p monitor, but the +# default res is 640x480. in SDL1 this means huge black borders. this +# is only the default, users can change it by editing the ini file. +sed -i '/getboolean.*Mario:FULLSCREEN/s,1,0,' src/main.cpp + +# 'make install' doesn't create the data dir +DATADIR=/usr/share/games/$PRGNAM +mkdir -p $PKG/$DATADIR + +make CFLAGS="$SLKCFLAGS" \ + DATADIR="$DATADIR" \ + PREFIX=/usr +strip $PRGNAM +make install \ + PREFIX=$PKG/usr \ + DATADIR="$PKG/$DATADIR" + +# 'make install' doesn't install the high-quality mp3 music +cp -a mp3music $PKG/$DATADIR + +# upstream's .desktop fails to validate, use our own fixed one. +# the icon is upstream's. +# not doing a man page as there are no command-line options. +mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop +cat $PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION +# get rid of DOS line endings: +sed -i 's,\r,,' $PKG/usr/doc/$PRGNAM-$VERSION/*.txt +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/megamario/megamario.desktop b/games/megamario/megamario.desktop new file mode 100644 index 0000000000000..a20188f1bdc32 --- /dev/null +++ b/games/megamario/megamario.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Exec=megamario %u +Icon=megamario +Type=Application +Categories=Game;ArcadeGame; +Name=megamario +GenericName=Mega Mario +GenericName[fr]=Clone de Mario Bros +GenericName[de]=Mega Mario +StartupNotify=false diff --git a/games/megamario/megamario.info b/games/megamario/megamario.info new file mode 100644 index 0000000000000..dd71e5eeaafc1 --- /dev/null +++ b/games/megamario/megamario.info @@ -0,0 +1,10 @@ +PRGNAM="megamario" +VERSION="1.7" +HOMEPAGE="http://www.megamario.de/" +DOWNLOAD="http://downloads.sourceforge.net/project/mmario/Mega%20Mario%20Full%20Game/Mega%20Mario%20v1.7%20%28Full%20Game%2C%20high%20Quality%20music%29/MegaMario_v1.7_full.zip" +MD5SUM="9550b20f7c2754cd8f94ebf309becf62" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/megamario/patches/compilefix.diff b/games/megamario/patches/compilefix.diff new file mode 100644 index 0000000000000..1b115a3aa1760 --- /dev/null +++ b/games/megamario/patches/compilefix.diff @@ -0,0 +1,56 @@ +diff -Naur a/src/SDL_gfxPrimitives.c b/src/SDL_gfxPrimitives.c +--- a/src/SDL_gfxPrimitives.c 2007-03-07 10:35:26.000000000 -0500 ++++ b/src/SDL_gfxPrimitives.c 2016-08-14 15:36:20.470686223 -0400 +@@ -10,6 +10,7 @@ + #include <stdlib.h> + #include <math.h> + #include <string.h> ++#include <limits.h> + + #include "SDL_gfxPrimitives.h" + #include "SDL_gfxPrimitives_font.h" +diff -Naur a/src/global.cpp b/src/global.cpp +--- a/src/global.cpp 2007-03-07 10:34:56.000000000 -0500 ++++ b/src/global.cpp 2016-08-14 15:39:23.252692634 -0400 +@@ -9,7 +9,7 @@ +
+ #include "Global.h"
+ #include "unixutils.h"
+-
++#include <limits.h>
+
+
+ SDL_Surface *screen;
+diff -Naur a/src/levels.cpp b/src/levels.cpp +--- a/src/levels.cpp 2007-03-07 10:35:04.000000000 -0500 ++++ b/src/levels.cpp 2016-08-14 15:38:08.660690018 -0400 +@@ -6,6 +6,7 @@ + *********************************************************************/
+
+
++#include <limits.h>
+ #include "Global.h"
+ #include "unixutils.h"
+
+diff -Naur a/src/main.cpp b/src/main.cpp +--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500 ++++ b/src/main.cpp 2016-08-14 15:38:42.660691210 -0400 +@@ -10,6 +10,7 @@ + #include "iniparser.h"
+ #include "unixutils.h"
+ #include <time.h>
++#include <limits.h>
+
+
+ bool running;
+diff -Naur a/src/menu.cpp b/src/menu.cpp +--- a/src/menu.cpp 2007-03-07 10:35:10.000000000 -0500 ++++ b/src/menu.cpp 2016-08-14 15:40:10.108694278 -0400 +@@ -7,6 +7,7 @@ +
+ #include "Global.h"
+ #include "unixutils.h"
++#include <limits.h>
+
+ bool hideMenu;
+
diff --git a/games/megamario/patches/logfile.diff b/games/megamario/patches/logfile.diff new file mode 100644 index 0000000000000..741e0ffc8e66f --- /dev/null +++ b/games/megamario/patches/logfile.diff @@ -0,0 +1,30 @@ +diff -Naur a/src/main.cpp b/src/main.cpp +--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500 ++++ b/src/main.cpp 2016-08-14 16:53:05.113847723 -0400 +@@ -47,21 +47,24 @@ + NoFrameCheck = 1;
+
+ NoFrameCheck = 1;
++ out_logfile.open ("log.txt");
+
+ #else /* defined __unix__ */
+
+ int main(int argc, char *argv[])
+ {
++ char logfile[MAX_PATH];
+ char *home_dir = get_homedir();
+ snprintf(szIniFile, MAX_PATH, "%s/.megamario",
+ home_dir? home_dir:".");
+ check_and_create_dir(szIniFile);
+ snprintf(szIniFile, MAX_PATH, "%s/.megamario/mario.ini",
+ home_dir? home_dir:".");
+-
++ snprintf(logfile, MAX_PATH, "%s/.megamario/log.txt",
++ home_dir? home_dir:".");
++ out_logfile.open (logfile);
+ #endif /* defined __unix__ */
+
+- out_logfile.open ("log.txt");
+
+ dictionary * d = iniparser_new(szIniFile);
+ pixelation = iniparser_getboolean (d, "Mario:Pixelation", 1);
diff --git a/games/megamario/patches/usemp3music.diff b/games/megamario/patches/usemp3music.diff new file mode 100644 index 0000000000000..d284491e1b220 --- /dev/null +++ b/games/megamario/patches/usemp3music.diff @@ -0,0 +1,24 @@ +diff -Naur a/src/functions.cpp b/src/functions.cpp +--- a/src/functions.cpp 2007-03-07 10:34:56.000000000 -0500 ++++ b/src/functions.cpp 2016-08-14 16:26:04.208790873 -0400 +@@ -447,7 +447,7 @@ + }
+ else
+ {
+- sprintf(tmp, "mp3music/%s",filename);
++ sprintf(tmp, DATADIR "mp3music/%s",filename);
+ tmp[strlen(tmp)-3]='m';
+ tmp[strlen(tmp)-2]='p';
+ tmp[strlen(tmp)-1]='3';
+diff -Naur a/src/main.cpp b/src/main.cpp +--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500 ++++ b/src/main.cpp 2016-08-14 16:25:41.230790067 -0400 +@@ -413,7 +413,7 @@ +
+
+ fstream fin;
+-fin.open("mp3music/music_available.dat",ios::in);
++fin.open(DATADIR "mp3music/music_available.dat",ios::in);
+ if( fin.is_open() )
+ {
+ HighQualityMusicFound=1;
diff --git a/games/megamario/slack-desc b/games/megamario/slack-desc new file mode 100644 index 0000000000000..80fec068fcee3 --- /dev/null +++ b/games/megamario/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +megamario: megamario (Super Mario Brothers clone) +megamario: +megamario: Mega Mario is a Super Mario Brothers 1 clone. It features everything +megamario: the original features - with better graphics, higher resolution, +megamario: smoother movement and new levels. The story of Mario and Luigi +megamario: continues in old-school style. +megamario: +megamario: +megamario: +megamario: +megamario: |