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authorB. Watson <yalhcru@gmail.com>2016-08-15 00:50:09 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2016-08-15 00:50:09 +0100
commit40ba4e09f47559ebcaf87f2045ec435dee3ae6e9 (patch)
tree993d02ac323d4cec1481a00f14e7f6121f36c717 /games
parent9f7821b5b88d2a520a3c975fa28b3e71ad5ecfe4 (diff)
games/megamario: Added (Super Mario Brothers clone).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/megamario/README12
-rw-r--r--games/megamario/doinst.sh3
-rw-r--r--games/megamario/megamario.SlackBuild116
-rw-r--r--games/megamario/megamario.desktop10
-rw-r--r--games/megamario/megamario.info10
-rw-r--r--games/megamario/patches/compilefix.diff56
-rw-r--r--games/megamario/patches/logfile.diff30
-rw-r--r--games/megamario/patches/usemp3music.diff24
-rw-r--r--games/megamario/slack-desc19
9 files changed, 280 insertions, 0 deletions
diff --git a/games/megamario/README b/games/megamario/README
new file mode 100644
index 0000000000000..98ec9682a96b9
--- /dev/null
+++ b/games/megamario/README
@@ -0,0 +1,12 @@
+megamario (Super Mario Brothers clone)
+
+Mega Mario is a Super Mario Brothers 1 clone. It features everything the
+original features - with better graphics, higher resolution, smoother
+movement and new levels. The story of Mario and Luigi continues in
+old-school style.
+
+If you want to change the window size or use fullscreen, edit
+~/.megamario/mario.ini after running & exiting the game.
+
+The megamario level editor is Windows-only, so it's not included in
+this build.
diff --git a/games/megamario/doinst.sh b/games/megamario/doinst.sh
new file mode 100644
index 0000000000000..5fb28930db0b9
--- /dev/null
+++ b/games/megamario/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/megamario/megamario.SlackBuild b/games/megamario/megamario.SlackBuild
new file mode 100644
index 0000000000000..e2a6429db488c
--- /dev/null
+++ b/games/megamario/megamario.SlackBuild
@@ -0,0 +1,116 @@
+#!/bin/sh
+
+# Slackware build script for megamario
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+PRGNAM=megamario
+VERSION=${VERSION:-1.7}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+ZIPFILE="MegaMario_v${VERSION}_full.zip"
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+
+# zip file doesn't contain a top-level directory, so:
+mkdir -p $PRGNAM-$VERSION
+cd $PRGNAM-$VERSION
+
+# don't even extract the windows binaries or trash files
+unzip $CWD/$ZIPFILE -x '*.exe' '*.dll' \
+ log.txt data/save.sav data/levels/1/1 data/levels/11/mai
+
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+# missing includes
+patch -p1 < $CWD/patches/compilefix.diff
+
+# look for mp3music in DATADIR, not current dir
+patch -p1 < $CWD/patches/usemp3music.diff
+
+# write log.txt to ~/.megamario/, not current dir
+patch -p1 < $CWD/patches/logfile.diff
+
+# bin is hardcoded
+sed -i 's,\<bin\>,games,' Makefile
+
+# default to windowed, since there's no GUI for changing resolution or
+# fullscreen/windowed. it's 2016, everyone has a 1080p monitor, but the
+# default res is 640x480. in SDL1 this means huge black borders. this
+# is only the default, users can change it by editing the ini file.
+sed -i '/getboolean.*Mario:FULLSCREEN/s,1,0,' src/main.cpp
+
+# 'make install' doesn't create the data dir
+DATADIR=/usr/share/games/$PRGNAM
+mkdir -p $PKG/$DATADIR
+
+make CFLAGS="$SLKCFLAGS" \
+ DATADIR="$DATADIR" \
+ PREFIX=/usr
+strip $PRGNAM
+make install \
+ PREFIX=$PKG/usr \
+ DATADIR="$PKG/$DATADIR"
+
+# 'make install' doesn't install the high-quality mp3 music
+cp -a mp3music $PKG/$DATADIR
+
+# upstream's .desktop fails to validate, use our own fixed one.
+# the icon is upstream's.
+# not doing a man page as there are no command-line options.
+mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
+cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
+cat $PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION
+# get rid of DOS line endings:
+sed -i 's,\r,,' $PKG/usr/doc/$PRGNAM-$VERSION/*.txt
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/megamario/megamario.desktop b/games/megamario/megamario.desktop
new file mode 100644
index 0000000000000..a20188f1bdc32
--- /dev/null
+++ b/games/megamario/megamario.desktop
@@ -0,0 +1,10 @@
+[Desktop Entry]
+Exec=megamario %u
+Icon=megamario
+Type=Application
+Categories=Game;ArcadeGame;
+Name=megamario
+GenericName=Mega Mario
+GenericName[fr]=Clone de Mario Bros
+GenericName[de]=Mega Mario
+StartupNotify=false
diff --git a/games/megamario/megamario.info b/games/megamario/megamario.info
new file mode 100644
index 0000000000000..dd71e5eeaafc1
--- /dev/null
+++ b/games/megamario/megamario.info
@@ -0,0 +1,10 @@
+PRGNAM="megamario"
+VERSION="1.7"
+HOMEPAGE="http://www.megamario.de/"
+DOWNLOAD="http://downloads.sourceforge.net/project/mmario/Mega%20Mario%20Full%20Game/Mega%20Mario%20v1.7%20%28Full%20Game%2C%20high%20Quality%20music%29/MegaMario_v1.7_full.zip"
+MD5SUM="9550b20f7c2754cd8f94ebf309becf62"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES=""
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/games/megamario/patches/compilefix.diff b/games/megamario/patches/compilefix.diff
new file mode 100644
index 0000000000000..1b115a3aa1760
--- /dev/null
+++ b/games/megamario/patches/compilefix.diff
@@ -0,0 +1,56 @@
+diff -Naur a/src/SDL_gfxPrimitives.c b/src/SDL_gfxPrimitives.c
+--- a/src/SDL_gfxPrimitives.c 2007-03-07 10:35:26.000000000 -0500
++++ b/src/SDL_gfxPrimitives.c 2016-08-14 15:36:20.470686223 -0400
+@@ -10,6 +10,7 @@
+ #include <stdlib.h>
+ #include <math.h>
+ #include <string.h>
++#include <limits.h>
+
+ #include "SDL_gfxPrimitives.h"
+ #include "SDL_gfxPrimitives_font.h"
+diff -Naur a/src/global.cpp b/src/global.cpp
+--- a/src/global.cpp 2007-03-07 10:34:56.000000000 -0500
++++ b/src/global.cpp 2016-08-14 15:39:23.252692634 -0400
+@@ -9,7 +9,7 @@
+
+ #include "Global.h"
+ #include "unixutils.h"
+-
++#include <limits.h>
+
+
+ SDL_Surface *screen;
+diff -Naur a/src/levels.cpp b/src/levels.cpp
+--- a/src/levels.cpp 2007-03-07 10:35:04.000000000 -0500
++++ b/src/levels.cpp 2016-08-14 15:38:08.660690018 -0400
+@@ -6,6 +6,7 @@
+ *********************************************************************/
+
+
++#include <limits.h>
+ #include "Global.h"
+ #include "unixutils.h"
+
+diff -Naur a/src/main.cpp b/src/main.cpp
+--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500
++++ b/src/main.cpp 2016-08-14 15:38:42.660691210 -0400
+@@ -10,6 +10,7 @@
+ #include "iniparser.h"
+ #include "unixutils.h"
+ #include <time.h>
++#include <limits.h>
+
+
+ bool running;
+diff -Naur a/src/menu.cpp b/src/menu.cpp
+--- a/src/menu.cpp 2007-03-07 10:35:10.000000000 -0500
++++ b/src/menu.cpp 2016-08-14 15:40:10.108694278 -0400
+@@ -7,6 +7,7 @@
+
+ #include "Global.h"
+ #include "unixutils.h"
++#include <limits.h>
+
+ bool hideMenu;
+
diff --git a/games/megamario/patches/logfile.diff b/games/megamario/patches/logfile.diff
new file mode 100644
index 0000000000000..741e0ffc8e66f
--- /dev/null
+++ b/games/megamario/patches/logfile.diff
@@ -0,0 +1,30 @@
+diff -Naur a/src/main.cpp b/src/main.cpp
+--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500
++++ b/src/main.cpp 2016-08-14 16:53:05.113847723 -0400
+@@ -47,21 +47,24 @@
+ NoFrameCheck = 1;
+
+ NoFrameCheck = 1;
++ out_logfile.open ("log.txt");
+
+ #else /* defined __unix__ */
+
+ int main(int argc, char *argv[])
+ {
++ char logfile[MAX_PATH];
+ char *home_dir = get_homedir();
+ snprintf(szIniFile, MAX_PATH, "%s/.megamario",
+ home_dir? home_dir:".");
+ check_and_create_dir(szIniFile);
+ snprintf(szIniFile, MAX_PATH, "%s/.megamario/mario.ini",
+ home_dir? home_dir:".");
+-
++ snprintf(logfile, MAX_PATH, "%s/.megamario/log.txt",
++ home_dir? home_dir:".");
++ out_logfile.open (logfile);
+ #endif /* defined __unix__ */
+
+- out_logfile.open ("log.txt");
+
+ dictionary * d = iniparser_new(szIniFile);
+ pixelation = iniparser_getboolean (d, "Mario:Pixelation", 1);
diff --git a/games/megamario/patches/usemp3music.diff b/games/megamario/patches/usemp3music.diff
new file mode 100644
index 0000000000000..d284491e1b220
--- /dev/null
+++ b/games/megamario/patches/usemp3music.diff
@@ -0,0 +1,24 @@
+diff -Naur a/src/functions.cpp b/src/functions.cpp
+--- a/src/functions.cpp 2007-03-07 10:34:56.000000000 -0500
++++ b/src/functions.cpp 2016-08-14 16:26:04.208790873 -0400
+@@ -447,7 +447,7 @@
+ }
+ else
+ {
+- sprintf(tmp, "mp3music/%s",filename);
++ sprintf(tmp, DATADIR "mp3music/%s",filename);
+ tmp[strlen(tmp)-3]='m';
+ tmp[strlen(tmp)-2]='p';
+ tmp[strlen(tmp)-1]='3';
+diff -Naur a/src/main.cpp b/src/main.cpp
+--- a/src/main.cpp 2007-03-07 10:35:04.000000000 -0500
++++ b/src/main.cpp 2016-08-14 16:25:41.230790067 -0400
+@@ -413,7 +413,7 @@
+
+
+ fstream fin;
+-fin.open("mp3music/music_available.dat",ios::in);
++fin.open(DATADIR "mp3music/music_available.dat",ios::in);
+ if( fin.is_open() )
+ {
+ HighQualityMusicFound=1;
diff --git a/games/megamario/slack-desc b/games/megamario/slack-desc
new file mode 100644
index 0000000000000..80fec068fcee3
--- /dev/null
+++ b/games/megamario/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+megamario: megamario (Super Mario Brothers clone)
+megamario:
+megamario: Mega Mario is a Super Mario Brothers 1 clone. It features everything
+megamario: the original features - with better graphics, higher resolution,
+megamario: smoother movement and new levels. The story of Mario and Luigi
+megamario: continues in old-school style.
+megamario:
+megamario:
+megamario:
+megamario:
+megamario: