diff options
author | Dimitris Zlatanidis <d.zlatanidis@gmail.com> | 2014-05-08 17:05:26 +0700 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2014-05-12 07:35:55 +0700 |
commit | a211de6abd838b51e9d7ce34e8636ec9a927c845 (patch) | |
tree | 060e1ee675942bdeb11340ab7dd2a69d51ee5db1 /games | |
parent | 388cb3108fb88c3e48eb78a7e36f1301005b5b49 (diff) |
games/mars: Update DEPS.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/mars/mars.info | 2 | ||||
-rw-r--r-- | games/mars/mars.patch | 87 |
2 files changed, 14 insertions, 75 deletions
diff --git a/games/mars/mars.info b/games/mars/mars.info index b56dee5e4d4d..e385a05c22c2 100644 --- a/games/mars/mars.info +++ b/games/mars/mars.info @@ -5,6 +5,6 @@ DOWNLOAD="https://github.com/downloads/thelaui/M.A.R.S./mars_source_0.7.5.tar.gz MD5SUM="bbbc5fda27ce7f35a0660269c11e93d6" DOWNLOAD_x86_64="" MD5SUM_x86_64="" -REQUIRES="SFML" +REQUIRES="SFML OpenAL" MAINTAINER="Dimitris Zlatanidis" EMAIL="d.zlatanidis@gmail.com" diff --git a/games/mars/mars.patch b/games/mars/mars.patch index 9cbce2d32ecb..6d0eb147b043 100644 --- a/games/mars/mars.patch +++ b/games/mars/mars.patch @@ -1,22 +1,16 @@ ---- mars-game/src/System/window.original.cpp 2014-04-25 21:17:55.251256504 +0300 -+++ mars-game/src/System/window.cpp 2014-04-25 21:27:53.395778669 +0300 -@@ -33,11 +33,11 @@ - # include <SFML/OpenGL.hpp> - # include <sstream> - # include <time.h> --# include <sys/stat.h> -- --# ifdef __WIN32__ -- # include <windows.h> --# endif -+# include <sys/stat.h> -+ -+# ifdef __WIN32__ -+ # include <windows.h> -+# endif - - - namespace window { +--- mars-game/src/CMakeLists.original.txt 2014-05-08 12:30:55.314629800 +0300 ++++ mars-game/src/CMakeLists.txt 2014-05-08 12:38:59.999570405 +0300 +@@ -68,7 +68,7 @@ + TARGETS + mars + RUNTIME DESTINATION +- ${CMAKE_INSTALL_PREFIX}/games ++ ${CMAKE_INSTALL_PREFIX}/bin + ) + install( + FILES +--- mars-game/src/System/window.original.cpp 2014-05-08 12:18:31.053934339 +0300 ++++ mars-game/src/System/window.cpp 2014-05-08 12:19:45.633001973 +0300 @@ -308,12 +308,12 @@ glEnable(GL_TEXTURE_2D); @@ -30,58 +24,3 @@ - shader->unbind(); + shader->bind(NULL); - window_.popGLStates(); - glPopMatrix(); -@@ -361,7 +361,7 @@ - - std::stringstream filename; - filename << "ScreenShot_" << timeinfo->tm_year << timeinfo->tm_mon << timeinfo->tm_mday << timeinfo->tm_hour << timeinfo->tm_min << timeinfo->tm_sec << "." << settings::C_screenShotFormat; -- -+ - # ifdef __linux__ - mkdir((settings::C_configPath + "screenshots/").c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH); - if (shot.saveToFile(settings::C_configPath + "screenshots/" + filename.str())) { -@@ -369,7 +369,7 @@ - hud::displayMessage(*locales::getLocale(locales::SavedScreenshot)); - } else { - std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; -- } -+ } - # endif - - # ifdef __APPLE__ -@@ -379,17 +379,17 @@ - hud::displayMessage(*locales::getLocale(locales::SavedScreenshot)); - } else { - std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; -- } -- # endif -- -- # ifdef __WIN32__ -- CreateDirectory((settings::C_configPath + "screenshots/").c_str(), NULL); -+ } -+ # endif -+ -+ # ifdef __WIN32__ -+ CreateDirectory((settings::C_configPath + "screenshots/").c_str(), NULL); - if (shot.SaveToFile(settings::C_configPath + "screenshots/" + filename.str())) { - std::cout << "Saved screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; - hud::displayMessage(*locales::getLocale(locales::SavedScreenshot)); - } else { - std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl; -- } -+ } - # endif - } - ---- mars-game/src/CMakeLists.original.txt 2014-04-25 21:38:37.122730974 +0300 -+++ mars-game/src/CMakeLists.txt 2014-04-25 21:41:51.413302008 +0300 -@@ -68,7 +68,7 @@ - TARGETS - mars - RUNTIME DESTINATION -- ${CMAKE_INSTALL_PREFIX}/games -+ ${CMAKE_INSTALL_PREFIX}/bin - ) - install( - FILES |