diff options
author | B. Watson <yalhcru@gmail.com> | 2012-04-08 10:55:54 -0400 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-04-08 10:55:54 -0400 |
commit | 26716926eaabddfb6dec634f3ec105ed61092125 (patch) | |
tree | a7f8f0f55b202ffd9dd9fbd4080e6fdbb14b34db /games | |
parent | e5836baf78816ef4ae8cebb760d2679201335a9c (diff) |
games/dunelegacy: Added (real-time strategy game)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/dunelegacy/README | 22 | ||||
-rw-r--r-- | games/dunelegacy/doinst.sh | 3 | ||||
-rw-r--r-- | games/dunelegacy/dunelegacy.6 | 175 | ||||
-rw-r--r-- | games/dunelegacy/dunelegacy.SlackBuild | 91 | ||||
-rw-r--r-- | games/dunelegacy/dunelegacy.info | 10 | ||||
-rw-r--r-- | games/dunelegacy/slack-desc | 19 |
6 files changed, 320 insertions, 0 deletions
diff --git a/games/dunelegacy/README b/games/dunelegacy/README new file mode 100644 index 0000000000000..9c52c343e2ee0 --- /dev/null +++ b/games/dunelegacy/README @@ -0,0 +1,22 @@ +Dune Legacy is an effort by a handful of developers to revitalize the +first-ever real-time strategy game. The original game was the basis for +the hugely successful Command and Conquer series, and the gameplay has +been replicated an extended to a wide variety of storylines and series. + +Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos, +in an attempt to harvest the largest amount of spice from the sand +dunes. Exchange your spice stockpiles for credits through refinement and +build an army capable of thwarting attempts of the other houses to stop +your harvesting! + +To hear the in-game music, install either freepats or eawpats. + +Dune Legacy is a game engine only. To play the game, you must have the +data files (*.PAK) from the full version (not the demo) of the original +game, in /usr/share/dunelegacy. More info here: + +http://sourceforge.net/apps/mediawiki/dunelegacy/index.php?title=Pakfilelist + +The manual for the original game can be found here: + +http://dune2k.com/Duniverse/Games/DuneII/Manual diff --git a/games/dunelegacy/doinst.sh b/games/dunelegacy/doinst.sh new file mode 100644 index 0000000000000..5fb28930db0b9 --- /dev/null +++ b/games/dunelegacy/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/dunelegacy/dunelegacy.6 b/games/dunelegacy/dunelegacy.6 new file mode 100644 index 0000000000000..0e4861e0b0ec9 --- /dev/null +++ b/games/dunelegacy/dunelegacy.6 @@ -0,0 +1,175 @@ +.TH DUNELEGACY "6" "Jan 2012" "SlackBuilds.org" "Games" +.SH NAME +dunelegacy \- Engine for playing Westwood's "Dune II" +.SH SYNOPSIS +.B dunelegacy +[\fIoptions...\fR] +.SH DESCRIPTION +Dune Legacy is an effort by a handful of developers to revitalize the +first-ever real-time strategy game. The original game was the basis for +the hugely successful Command and Conquer series, and the gameplay has +been replicated an extended to a wide variety of storylines and series. +.P +Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos, +in an attempt to harvest the largest amount of spice from the sand +dunes. Exchange your spice stockpiles for credits through refinement and +build an army capable of thwarting attempts of the other houses to stop +your harvesting! +.P +Dune Legacy is a game engine only. To play the game, you must have the +data files (*.PAK) from the original game. +.SH OPTIONS +.TP +\fB\-\-showlog\fR +Print the debug log to stdout rather than a file. +.TP +\fB\-w\fR, \fB\-\-window\fR +Start the game in a window (overrides .ini file setting). +.TP +\fB\-f\fR, \fB\-\-fullscreen\fR +Start the game fullscreen (overrides .ini file setting). +.TP +\fB\-\-PlayerName\fR \fIname\fR +Sets the player name to \fIname\fR, for multiplayer (overrides .ini file setting). +.TP +\fB\-\-ServerPort\fR \fIport\fR +Sets the UDP network port to \fIport\fR, for multiplayer (overrides .ini file setting). +Default port is 28747. +.SH FILES +.TP +\fB/usr/share/dunelegacy/\fR, \fB~/.config/dunelegacy/data/\fR +Game data files (PAK files) are searched for in these two directories. +.br +The +data files may be named in upper\- or lowercase. See +.nh +\fI/usr/doc/dunelegacy-@VERSION@/Dune2-Versions.txt\fR +.hy +for details. +.TP +\fB~/.config/dunelegacy/Dune Legacy.ini\fR +Game settings. This is a user\-editable file. See the comments in the file itself for +more information. Will be created if it +doesn't already exist. +.TP +\fB~/.config/dunelegacy/Dune Legacy.log\fR +Log messages are written here, unless \fB\-\-showlog\fR is used. +.TP +\fB~/.config/dunelegacy/replay/\fR +Replay data is stored here, for the game's "instant replay" feature. +.TP +\fB~/.config/dunelegacy/save/\fR +Saved games are stored here. +.SH CONTROLS +.TP +\fBEscape\fR +Go to menu +.TP +\fBSpace\fR +Pause game +.TP +\fBAlt + Enter\fR +Toggle fullscreen +.TP +\fBAlt + Tab\fR +Switch to other application +.TP +\fBPrintScreen or Ctrl + P\fR +Save screenshot as ScreenshotX.bmp with increasing numbers for X +.TP +\fBEnter\fR +Start/Stop chatting +.TP +\fBF1\fR +Zoomlevel x1 +.TP +\fBF2\fR +Zoomlevel x2 +.TP +\fBF3\fR +Zoomlevel x3 +.TP +\fBT\fR +Toggle display of current game time +.TP +\fBF10\fR +Toggle sound effects and voice +.TP +\fBF11\fR +Toggle music +.TP +\fBF12\fR +Toggle display of FPS +.TP +\fBUp, Down, Left or Right\fR +Move on the map +.TP +\fBF5\fR +Skip 30 seconds (only in singleplayer) +.TP +\fBF6\fR +Skip 2 minutes (only in singleplayer) +.TP +\fB\-\fR +Decrease gamespeed (only in singleplayer) +.TP +\fB+\fR +Increase gamespeed (only in singleplayer) +.TP +\fBCtrl + (1 to 9)\fR +Save the list of selected units as unit group 1 to 9 +.TP +\fB1 to 9\fR +Select units from unit group 1 to 9 +.TP +\fBShift + (1 to 9)\fR +Add all units from unit group 1 to 9 to the list of currently selected units +.TP +\fB0\fR +Deselect all currently selected units +.TP +\fBCtrl + 0\fR +Remove currently selected units form all unit groups (group 1-9) +.TP +\fBM\fR +Order unit to move to some position +.TP +\fBA\fR +Order selected units to attack some unit, structure or position +.TP +\fBR\fR +Repair selected structure +.TP +\fBU\fR +Upgrade selected structure +.TP +\fBP\fR +Place a structure (if a construction yard is selected) +.SH INTERNET MULTIPLAYER +To play online via Internet, you have to manually enable port forwarding +if you use a NAT Router. Forward the Dune Legacy Server Port (Default +is 28747) from your NAT Router to your computer. Use the same port on +your router as configured in Dune Legacy. +.P +Example: If your machine has IP 192.168.123.1 and you're using the +default Dune Legacy Port, than forward port 28747 from your router to +192.168.123.1:28747. +.SH SEE ALSO +The Dune II manual at http://dune2k.com/Duniverse/Games/DuneII/Manual +.P +The official (?) Dune II site at http://duneii.com/ +.SH AUTHORS +Dune Legacy has been written by many people. e.g.: +.br +Anthony Cole (anthonycole81AThotmail.com.au) \- started this great game +.br +Olaf van der Spek +.br +Raal Goff (gumbyATleemingwireless.net) +.br +Stefen Hendriks \- random map generator: MapGenerator.cpp +.br +Richard Schaller (richard.schallerATgmx.de) +.P +This man page written by B. Watson for the SlackBuilds.org project, +but it may be freely used by anyone for any purpose. diff --git a/games/dunelegacy/dunelegacy.SlackBuild b/games/dunelegacy/dunelegacy.SlackBuild new file mode 100644 index 0000000000000..f909687bd012c --- /dev/null +++ b/games/dunelegacy/dunelegacy.SlackBuild @@ -0,0 +1,91 @@ +#!/bin/bash + +# Slackware build script for dunelegacy + +# Written by B. Watson (yalhcru@gmail.com) + +PRGNAM=dunelegacy +VERSION=${VERSION:-0.96.2} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION-src.tar.bz2 +cd $PRGNAM-$VERSION +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +# Use our CFLAGS. Environment is ignored by configure script. +sed -i "s/-O3/$SLKCFLAGS/" configure + +./configure \ + --prefix=/usr \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --mandir=/usr/man \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --build=$ARCH-slackware-linux + +make +make install-strip DESTDIR=$PKG + +# Man page written for this SlackBuild. +mkdir -p $PKG/usr/man/man6 +sed "s/@VERSION@/$VERSION/g" $CWD/$PRGNAM.6 \ + | gzip -9c > $PKG/usr/man/man6/$PRGNAM.6.gz + +mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps +cat $PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop +cat $PRGNAM-128x128.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +ln -s ../../share/$PRGNAM/Dune2-Versions.txt $PKG/usr/doc/$PRGNAM-$VERSION + +cp -a \ + AUTHORS COPYING ChangeLog NEWS README *.txt \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/dunelegacy/dunelegacy.info b/games/dunelegacy/dunelegacy.info new file mode 100644 index 0000000000000..de3a73fa81337 --- /dev/null +++ b/games/dunelegacy/dunelegacy.info @@ -0,0 +1,10 @@ +PRGNAM="dunelegacy" +VERSION="0.96.2" +HOMEPAGE="http://dunelegacy.sourceforge.net/" +DOWNLOAD="http://downloads.sourceforge.net/project/dunelegacy/dunelegacy/0.96.2/dunelegacy-0.96.2-src.tar.bz2" +MD5SUM="5afc9169e52552042b51502ba02e5f7e" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" +APPROVED="dsomero" diff --git a/games/dunelegacy/slack-desc b/games/dunelegacy/slack-desc new file mode 100644 index 0000000000000..22735ade15a45 --- /dev/null +++ b/games/dunelegacy/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +dunelegacy: dunelegacy (real-time strategy game) +dunelegacy: +dunelegacy: Dune Legacy is an effort by a handful of developers to revitalize the +dunelegacy: first-ever real-time strategy game. The original game was the basis for +dunelegacy: the hugely successful Command and Conquer series, and the gameplay has +dunelegacy: been replicated an extended to a wide variety of storylines and series. +dunelegacy: Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos, +dunelegacy: in an attempt to harvest the largest amount of spice from the sand +dunelegacy: dunes. Exchange your spice stockpiles for credits through refinement +dunelegacy: and build an army capable of thwarting attempts of the other houses +dunelegacy: to stop your harvesting! |