diff options
author | Tim Dickson <dickson.tim@googlemail.com> | 2017-10-22 08:46:17 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-10-26 09:25:04 +0700 |
commit | 28b41371f65660ce87f6faf0a314d38c6656f7ce (patch) | |
tree | 95cb63adb92ab0893536827501230ef04b153848 /games | |
parent | c57c19cda68a97d6a1d032eefd73cf73bc52b723 (diff) |
games/invasion3d: Added (Retro Style Space-Invader Game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/invasion3d/README | 5 | ||||
-rw-r--r-- | games/invasion3d/doinst.sh | 4 | ||||
-rw-r--r-- | games/invasion3d/invasion3d.SlackBuild | 88 | ||||
-rw-r--r-- | games/invasion3d/invasion3d.info | 11 | ||||
-rw-r--r-- | games/invasion3d/slack-desc | 19 |
5 files changed, 127 insertions, 0 deletions
diff --git a/games/invasion3d/README b/games/invasion3d/README new file mode 100644 index 0000000000000..4a40f8b47aebf --- /dev/null +++ b/games/invasion3d/README @@ -0,0 +1,5 @@ +Invasion3D is 3d version of space invaders. + +the make file looks at the current system for its compile +options, and handles pure 32bit, 64bit, and multilib +(but I only test pure 32 or 64bit) diff --git a/games/invasion3d/doinst.sh b/games/invasion3d/doinst.sh new file mode 100644 index 0000000000000..4e8ba7071dea7 --- /dev/null +++ b/games/invasion3d/doinst.sh @@ -0,0 +1,4 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi + diff --git a/games/invasion3d/invasion3d.SlackBuild b/games/invasion3d/invasion3d.SlackBuild new file mode 100644 index 0000000000000..c0fc9c0b08d9e --- /dev/null +++ b/games/invasion3d/invasion3d.SlackBuild @@ -0,0 +1,88 @@ +#!/bin/sh +# Slackware build script for invasion3d +# +# Copyright 2017 Tim Dickson, Scotland,UK +# All rights reserved. +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=invasion3d +VERSION=${VERSION:-1.0.4b} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm + NO_ASM=1 ;; + # this turns off mmx optimised assembly for arm + # Unless $ARCH is already set, use uname -m for all other archs: + *) ARCH=$( uname -m ) ;; + esac +fi +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} +#this next stuff might not be used.... +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi +#end of bit that might not be used +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +make install NO_ASM=1 BINDIR=/usr/games MEDIADIR=/usr/share/$PRGNAM DESTDIR=$PKG + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a {LICENSE,README,RELEASE} $PKG/usr/doc/$PRGNAM-$VERSION/ +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/invasion3d/invasion3d.info b/games/invasion3d/invasion3d.info new file mode 100644 index 0000000000000..d609ae26da26f --- /dev/null +++ b/games/invasion3d/invasion3d.info @@ -0,0 +1,11 @@ +PRGNAM="invasion3d" +VERSION="1.0.4b" +HOMEPAGE="http://www.fascinationsoftware.com/FS/html/Invasion3D.html" +DOWNLOAD="https://github.com/richard42/invasion3d/archive/1.0.4b/invasion3d-1.0.4b.tar.gz" +MD5SUM="979943b6d58d42768bff0179f2daa209" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="Tim Dickson" +EMAIL="dickson.tim@googlemail.com" + diff --git a/games/invasion3d/slack-desc b/games/invasion3d/slack-desc new file mode 100644 index 0000000000000..fba5dcd190dc9 --- /dev/null +++ b/games/invasion3d/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +invasion3d: invasion3d (Retro Style Space Invader Game) +invasion3d: +invasion3d: invasion 3d is a retro style space-invaders with a 3d twist to it. +invasion3d: written by fascination software using SDL and OpenGL. +invasion3d: +invasion3d: web site is http://www.fascinationsoftware.com +invasion3d: +invasion3d: +invasion3d: +invasion3d: +invasion3d: |