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authorB. Watson <yalhcru@gmail.com>2015-05-21 16:13:04 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-05-24 13:26:30 +0700
commit1f5b89b85c6b25ea99ecdf91cb0acad3cdab1b74 (patch)
tree33ef3577c64e3f17ce497aeb940b4f7c123c7833 /games
parent787b13f4041fa4eb0bef2e0aabb740f0b3979221 (diff)
games/eduke32: Build against SDL 1, not 2.
Diffstat (limited to 'games')
-rw-r--r--games/eduke32/eduke32.SlackBuild4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/eduke32/eduke32.SlackBuild b/games/eduke32/eduke32.SlackBuild
index 424e3eac67f1c..e05694c7faaee 100644
--- a/games/eduke32/eduke32.SlackBuild
+++ b/games/eduke32/eduke32.SlackBuild
@@ -64,11 +64,11 @@ fi
sed -i '/"Error: glGetTexLevelParameteriv/d' build/src/texcache.c
# Mildly confusing: the Makefile uses ARCH for arch-specific cflags
-make ARCH="$SLKCFLAGS" $VPXFLAG
+make ARCH="$SLKCFLAGS" $VPXFLAG SDL_TARGET=1
# Build the utilities, if requested.
if [ "${BUILD_UTILS:-yes}" = "yes" ]; then
- make utils ARCH="$SLKCFLAGS"
+ make utils ARCH="$SLKCFLAGS" SDL_TARGET=1
for i in kextract kgroup transpal wad2art wad2map; do
install -s -D -m0755 $i $PKG/usr/games/$i