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author | B. Watson <yalhcru@gmail.com> | 2018-01-23 03:03:14 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-01-27 07:43:52 +0700 |
commit | 35cd4675691967bb8b0636f1365c4e48467696cb (patch) | |
tree | a98a8bd954dc8eef9c8ae79243086c53847db7f5 /games/zsnes/README | |
parent | f06c9cfe6b4d0d82fa18c3d578cb4cb3b949d8b8 (diff) | |
download | slackbuilds-35cd4675691967bb8b0636f1365c4e48467696cb.tar.xz |
games/zsnes: Partial 64-bit support.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/zsnes/README')
-rw-r--r-- | games/zsnes/README | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/games/zsnes/README b/games/zsnes/README index 90b0f21ee046..303d2ae76e3a 100644 --- a/games/zsnes/README +++ b/games/zsnes/README @@ -1,5 +1,13 @@ +zsnes (SNES emulator) + ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_. On April 2, 2001 the ZSNES project was GPL'ed and its source released to the public. It currently runs on Windows, Linux, FreeBSD, and DOS. Remember that this is a public beta so don't expect this to run on your machine. + +Note to 64-bit users: Since zsnes can't be compiled for 64-bit, a +"statified" 32-bit static binary is used. This allows running zsnes on +a pure 64-bit system, but *without* OpenGL support (meaning the maximum +window size is 640x480). If you use multilib, you can get OpenGL support +by building a 32-bit native zsnes package instead. |