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author | Hunter Sezen <ovariegata@yahoo.com> | 2015-12-31 12:57:25 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-12-31 12:57:25 +0700 |
commit | 30513f3ee9fc26a8cee4474bfef169be0f60c5b0 (patch) | |
tree | 32b3f35d3d9c67b49bac6180c239d5881cd02cdc /games/zsdx/README | |
parent | 79ad6af3127330e0c29aba9afaad21096aa4f6d1 (diff) |
games/zsdx: Added (Zelda fangame for the solarus engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/zsdx/README')
-rw-r--r-- | games/zsdx/README | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/games/zsdx/README b/games/zsdx/README new file mode 100644 index 000000000000..9e3f615cc848 --- /dev/null +++ b/games/zsdx/README @@ -0,0 +1,15 @@ +The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to +The Legend of Zelda: A Link to the Past on the SNES, using the same graphics +and game mechanisms. Zelda Mystery of Solarus DX is the first game made with +the Solarus engine and in fact, Solarus was primarily designed for this game. + +Zelda: Mystery of Solarus DX is actually an enhanced remake of a first creation, +Zelda: Mystery of Solarus. This first creation, developed with RPG Maker 2000, +was released in 2002 and was only available in French. The DX project was unveiled +on April 1st, 2008. Its objectives are to correct the many flaws of its predecessor: +the battle system, the bosses, the use of items, etc. + +However, that is hardly all of it as new graphical elements and musics will accompany +you throughout the game. This Deluxe version will be the opportunity for players to +relive the adventure in a brand new way, or to discover it for the first time if you’ve +never played it before! |