aboutsummaryrefslogtreecommitdiff
path: root/games/zsdx/README
diff options
context:
space:
mode:
authorHunter Sezen <ovariegata@yahoo.com>2015-12-31 12:57:25 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-12-31 12:57:25 +0700
commit30513f3ee9fc26a8cee4474bfef169be0f60c5b0 (patch)
tree32b3f35d3d9c67b49bac6180c239d5881cd02cdc /games/zsdx/README
parent79ad6af3127330e0c29aba9afaad21096aa4f6d1 (diff)
games/zsdx: Added (Zelda fangame for the solarus engine).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/zsdx/README')
-rw-r--r--games/zsdx/README15
1 files changed, 15 insertions, 0 deletions
diff --git a/games/zsdx/README b/games/zsdx/README
new file mode 100644
index 0000000000000..9e3f615cc8484
--- /dev/null
+++ b/games/zsdx/README
@@ -0,0 +1,15 @@
+The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to
+The Legend of Zelda: A Link to the Past on the SNES, using the same graphics
+and game mechanisms. Zelda Mystery of Solarus DX is the first game made with
+the Solarus engine and in fact, Solarus was primarily designed for this game.
+
+Zelda: Mystery of Solarus DX is actually an enhanced remake of a first creation,
+Zelda: Mystery of Solarus. This first creation, developed with RPG Maker 2000,
+was released in 2002 and was only available in French. The DX project was unveiled
+on April 1st, 2008. Its objectives are to correct the many flaws of its predecessor:
+the battle system, the bosses, the use of items, etc.
+
+However, that is hardly all of it as new graphical elements and musics will accompany
+you throughout the game. This Deluxe version will be the opportunity for players to
+relive the adventure in a brand new way, or to discover it for the first time if you’ve
+never played it before!