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authorMLanden <mlanden2009@gmail.com>2011-06-26 00:40:29 -0300
committerNiels Horn <niels.horn@slackbuilds.org>2011-06-26 00:40:29 -0300
commitc405e0b564e211c61f156c1f795263caf61dff34 (patch)
tree38c90f93ef50e9833fcc81865cc3e0a314dbfcfb /games/zaz
parent6edc682a8c9a50c1061775d99600aee87a080f67 (diff)
games/zaz: Added (puzzle game)
Diffstat (limited to 'games/zaz')
-rw-r--r--games/zaz/README9
-rw-r--r--games/zaz/doinst.sh3
-rw-r--r--games/zaz/slack-desc20
-rw-r--r--games/zaz/zaz.SlackBuild93
-rw-r--r--games/zaz/zaz.info10
5 files changed, 135 insertions, 0 deletions
diff --git a/games/zaz/README b/games/zaz/README
new file mode 100644
index 0000000000000..dac8e01d4b298
--- /dev/null
+++ b/games/zaz/README
@@ -0,0 +1,9 @@
+Zaz is a game where the player has to get rid of incoming balls by
+arranging them in triplets. The idea of the game is loosely based on games
+like Luxor, Zuma and Puzzle Bobble. The twists that make Zaz stand out
+from other games of this type are that the balls have to be picked from
+the path (insted of being randomly assigned for the player) and that the
+player's "vehicle" is also attached to a path which is different from
+level to level.
+
+This requires ftgl.
diff --git a/games/zaz/doinst.sh b/games/zaz/doinst.sh
new file mode 100644
index 0000000000000..5fb28930db0b9
--- /dev/null
+++ b/games/zaz/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/zaz/slack-desc b/games/zaz/slack-desc
new file mode 100644
index 0000000000000..51162e03eae8d
--- /dev/null
+++ b/games/zaz/slack-desc
@@ -0,0 +1,20 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+zaz: zaz (puzzle game)
+zaz:
+zaz: Zaz ain't Z*** is a puzzle game where the player has to get rid of
+zaz: incoming balls by arranging them in triplets Because hackers too need
+zaz: to play with balls
+zaz:
+zaz: Homepage: http://zaz.sourceforge.net
+zaz:
+zaz:
+zaz:
+zaz:
+
diff --git a/games/zaz/zaz.SlackBuild b/games/zaz/zaz.SlackBuild
new file mode 100644
index 0000000000000..2528002998f84
--- /dev/null
+++ b/games/zaz/zaz.SlackBuild
@@ -0,0 +1,93 @@
+#!/bin/sh
+
+# Slackware build script for zaz
+#
+# Copyright 2011 MLanden
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=zaz
+VERSION=1.0.0
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2
+cd $PRGNAM-$VERSION
+chown -R root:root .
+chmod -R a-s,u+rw,go+r-w .
+
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --libdir=/usr/lib${LIBDIRSUFFIX} \
+ --docdir=/usr/doc/$PRGNAM-$VERSION \
+ --build=$ARCH-slackware-linux
+
+make
+make install DESTDIR=$PKG
+
+find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a AUTHORS COPYING ChangeLog INSTALL NEWS README \
+ $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/zaz/zaz.info b/games/zaz/zaz.info
new file mode 100644
index 0000000000000..b6810acd60016
--- /dev/null
+++ b/games/zaz/zaz.info
@@ -0,0 +1,10 @@
+PRGNAM="zaz"
+VERSION="1.0.0"
+HOMEPAGE="http://zaz.sourceforge.net"
+DOWNLOAD="http://downloads.sourceforge.net/zaz/zaz-1.0.0.tar.bz2"
+DOWNLOAD_x86_64=""
+MD5SUM="d92a043780d06c699da0ba04aab32a6b"
+MD5SUM_x86_64=""
+MAINTAINER="MLanden"
+EMAIL="mlanden2009@gmail.com"
+APPROVED="Niels Horn"