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authorB. Watson <yalhcru@gmail.com>2018-01-23 13:50:45 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-01-27 07:43:52 +0700
commit217af619cac6afb4ac6f7b63d78efac273b79a08 (patch)
treeab5bf592ce65ed32465d87af2103bc10c593fd0e /games/z26
parent35cd4675691967bb8b0636f1365c4e48467696cb (diff)
games/z26: Add 64-bit support.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/z26')
-rw-r--r--games/z26/statify.sh22
-rw-r--r--games/z26/z26.SlackBuild28
-rw-r--r--games/z26/z26.info6
3 files changed, 48 insertions, 8 deletions
diff --git a/games/z26/statify.sh b/games/z26/statify.sh
new file mode 100644
index 0000000000000..91a0abd094b17
--- /dev/null
+++ b/games/z26/statify.sh
@@ -0,0 +1,22 @@
+#!/bin/sh
+
+# z26 is written partly in x86 (32-bit) assembly, so it can't be built
+# for 64-bit. So the solution for running it on pure 64-bit systems is
+# to use a static binary that doesn't require any 32-bit libs.
+
+# Run this script on a 32-bit host *with VDSO disabled*, to generate
+# the binary used for the 64-bit build.
+
+# Notes:
+# - libgcc_s.so has to be included or else z26 dumps core on exit.
+# - libaoss and libasound are needed because z26 doesn't use SDL's
+# sound API, it talks directly to OSS via /dev/dsp.
+# - libudev is needed for SDL to detect the mouse.
+# - If you run "file" on the statified binary, it looks dynamic:
+# $ file /usr/games/z26
+# /usr/games/z26: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked, stripped
+# ...but ldd says it's "not a dynamic executable". This is normal
+# for statified binaries.
+# - Do not attempt to strip the statified binary. It will break.
+
+statifier --set=LD_PRELOAD=/usr/lib/libudev.so:/usr/lib/libaoss.so:/usr/lib/libasound.so:/usr/lib/libgcc_s.so /usr/games/z26 z26.static
diff --git a/games/z26/z26.SlackBuild b/games/z26/z26.SlackBuild
index d33236660e652..e981519c85863 100644
--- a/games/z26/z26.SlackBuild
+++ b/games/z26/z26.SlackBuild
@@ -7,9 +7,14 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20180123 bkw:
+# - move binary to /usr/games, man page to section 6
+# - 64-bit support via statified binary (see statify.sh)
+# - BUILD=2
+
PRGNAM=z26
VERSION=${VERSION:-2.13}
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
# The distribution tarball is actually a snapshot that got
@@ -38,7 +43,9 @@ if [ "$ARCH" = "i586" ]; then
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
elif [ "$ARCH" = "x86_64" ]; then
- echo "Can't build on x86_64, sorry"
+ echo "=== $ARCH detected, using statified binary"
+else
+ echo "Can't build on $ARCH, sorry"
exit 1
fi
@@ -57,13 +64,22 @@ find -L . \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-make linux CFLAGS="$SLKCFLAGS"
+# man page belongs in section 6
+sed -i '/pod2man -c/s,-c,-s6 -c,' Makefile
+
+if [ "$ARCH" = "x86_64" ]; then
+ xz -d < $CWD/$PRGNAM.static.xz > $PRGNAM
+ chmod 755 $PRGNAM
+ cp conf/config_linux-static.mak config.mak
+else
+ make linux CFLAGS="$SLKCFLAGS"
+fi
make $PRGNAM.man
make docs
-mkdir -p $PKG/usr/bin $PKG/usr/man/man1
-install -m0755 -o root -g root $PRGNAM $PKG/usr/bin
-gzip -9c $PRGNAM.man > $PKG/usr/man/man1/$PRGNAM.1.gz
+mkdir -p $PKG/usr/games $PKG/usr/man/man6
+install -m0755 -o root -g root $PRGNAM $PKG/usr/games
+gzip -9c $PRGNAM.man > $PKG/usr/man/man6/$PRGNAM.6.gz
rm -rf doc/CVS
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
diff --git a/games/z26/z26.info b/games/z26/z26.info
index e7d2978a89651..1b0730ce204d1 100644
--- a/games/z26/z26.info
+++ b/games/z26/z26.info
@@ -3,8 +3,10 @@ VERSION="2.13"
HOMEPAGE="http://www.whimsey.com"
DOWNLOAD="http://www.whimsey.com/z26/z26v213.tar.gz"
MD5SUM="0b0b9b42f203f6defca74a85f071f7c8"
-DOWNLOAD_x86_64="UNSUPPORTED"
-MD5SUM_x86_64=""
+DOWNLOAD_x86_64="http://www.whimsey.com/z26/z26v213.tar.gz \
+ http://urchlay.naptime.net/~urchlay/src/z26.static.xz"
+MD5SUM_x86_64="0b0b9b42f203f6defca74a85f071f7c8 \
+ e3e0ba119fef0a9494759a731ceb2183"
REQUIRES=""
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"